Upcoming & Recent Events

All events are completely free to join!

Vertex Game Art Live

Environment Art Portfolio Review

February 26th at 12 PM PT

With AAA Environment Artist, Jacob Claussen

Get Real, Actionable Feedback from an Industry Expert

Join industry expert Jacob Claussen for live, first-come, first-served portfolio reviews and honest, actionable feedback, straight from a hiring perspective.

No portfolio? No problem! You’re welcome to watch live and learn from real reviews.

SAVE YOUR SEAT

Vertex Game Dev Live

Creating Art in Nanite & Lumen

March 20th at 10 AM PT 

With Ex-Game Designer at EA, Breno Azevedo

Learn how Nanite and Lumen impact performance, lighting, and real game production.

Breno will show you how to build high-detail scenes that still run smoothly, and how to make smart technical decisions as your projects scale.

SAVE YOUR SEAT

Tech Art Bootcamp Open Day

WATCH THE REPLAY

With Senior Technical Artist at Meta, William Harvey

For aspiring Technical Artists who want to break into the gaming industry and professionals looking to level up their skills to boost their earning potential or land a promotion - but aren't sure where to start...

THIS OPEN DAY IS FOR YOU!

 

WATCH THE REPLAY

Event Recordings

Unreal Game Development Open Day

Blueprints in Unreal Engine

With Unreal Engine Supervisor, John Waynick 

Learning Blueprints is the fastest way for beginners to start building playable games, experiment with ideas, and understand how professional game developers structure projects.

Join industry expert John Waynick for a live Q&A and Blueprints demo! 

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Video Game Lighting Bootcamp Open Day

 With AAA Lighting Artist, Maria Yue

 Learn How to Create Cinematic Lighting in Unreal Engine 5 with Maria Yue - Lighting Artist on Far Cry and Gears 5! During the event, Maria will be giving a live demo in UE5 and answering all of your questions!

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Environment Art Bootcamp Open Day

With AAA Artist Jacob Claussen

For aspiring Environment Artists breaking into the industry, technical artists transitioning into environment work, or advanced artists aiming to create a flagship portfolio piece, refine their workflow, and level up their career

WATCH THE REPLAY

Crafting Armor for Games Masterclass

For character and hard surface artists who want to break into the gaming industry, or professionals looking to level up their armor modeling skills and take their portfolios to the next level, this masterclass is for you! 

Watch a professional artist demonstrate high-quality hard-surface workflows.

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Learning to Light in Unreal Engine Masterclass

 With Lighting Artist Salvador Sánchez.

For aspiring environment and lighting artists who want to break into the gaming industry and professionals looking to level up their Unreal Engine lighting skills to boost their earning potential or land a promotion, this masterclass is for you!

WATCH THE REPLAY

Game Art Portfolio Review

Join pro game artist Paul Layton for a live portfolio review. Get expert feedback, tips to improve your work, and learn how to stand out in the game industry. 

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Vertex Live Project Breakdown

Join Vertex alumni and industry pro Ben Merrick for a live breakdown of their real portfolio projects, see how they were built, what made them stand out, and how you can apply the same techniques. They'll share honest stories about their journey at Vertex and how they went from student to studio-ready.

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Game Art Basics Masterclass

Model a 3D Game Prop from Scratch. Get the step-by-step guidance you need to finally feel confident creating 3D art. With professional Environment and Material Artist, Paul Layton!

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Stylized Foliage for Games Webinar

Join us for a webinar with Lead Environment Artist at Highdive, Kem Yaralioglu. Watch Kem give a live demo and get insider stylized foliage tips and tricks. 

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Blueprints Unlocked:

Learn How to Build Game Prototypes Without Writing Code

In this hands-on masterclass, we’ll guide you through the fundamentals of Blueprints, showing you how to create real, interactive game prototypes from scratch. 

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Tech Art Bootcamp Open Day

Available until April 2026

With Senior Technical Artist and Bootcamp Instructor, William Harvey

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Game Art Program Open Day

Available until March 2026

With Principal Environment Artist at Stellar Entertainment, Ben Merrick, and Game Art Program alum, Zuzanna Brzózka

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Game Development Program Open Day

Available until February 2026

With Lead Technical Artist and Head of Program, Filipe Strazzeri

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Podcast Episode Featuring Material Artist for Avatar: Frontiers of Pandora

With Ex-Senior Environment Artist at Ubisoft, Stefan Oprisan 

Join us for a live podcast episode with Stefan Oprisan, Material Artist for Avatar: Frontiers of Pandora, as we dive deep into Substance Designer and its power in game art!

WATCH THE EPISODE

Career Development Talk

With the Founder of Bad Rhino Studios, Ryan Manning

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Masterclass: Procedural World Building

Available until March 2026

With Senior Technical Artist and Game Development Program Industry Expert, William Harvey

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Environment Tech Art for Unreal Engine Artists Webinar

With Senior Lighting and Technical Artist, Pablo Fernandez

WATCH THE REPLAY
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