Upcoming & Recent Events
All events are completely free to join!
Vertex Game Art Live
Environment Art Portfolio Review
February 26th at 12 PM PT
With AAA Environment Artist, Jacob Claussen
Get Real, Actionable Feedback from an Industry Expert
Join industry expert Jacob Claussen for live, first-come, first-served portfolio reviews and honest, actionable feedback, straight from a hiring perspective.
No portfolio? No problem! You’re welcome to watch live and learn from real reviews.
Vertex Game Dev Live
Creating Art in Nanite & Lumen
March 20th at 10 AM PT
With Ex-Game Designer at EA, Breno Azevedo
Learn how Nanite and Lumen impact performance, lighting, and real game production.
Breno will show you how to build high-detail scenes that still run smoothly, and how to make smart technical decisions as your projects scale.
Tech Art Bootcamp Open Day
WATCH THE REPLAY
With Senior Technical Artist at Meta, William Harvey
For aspiring Technical Artists who want to break into the gaming industry and professionals looking to level up their skills to boost their earning potential or land a promotion - but aren't sure where to start...
THIS OPEN DAY IS FOR YOU!
Event Recordings
Unreal Game Development Open Day
Blueprints in Unreal Engine
With Unreal Engine Supervisor, John Waynick
Learning Blueprints is the fastest way for beginners to start building playable games, experiment with ideas, and understand how professional game developers structure projects.
Join industry expert John Waynick for a live Q&A and Blueprints demo!
Video Game Lighting Bootcamp Open Day
With AAA Lighting Artist, Maria Yue
Learn How to Create Cinematic Lighting in Unreal Engine 5 with Maria Yue - Lighting Artist on Far Cry and Gears 5! During the event, Maria will be giving a live demo in UE5 and answering all of your questions!
Environment Art Bootcamp Open Day
With AAA Artist Jacob Claussen
For aspiring Environment Artists breaking into the industry, technical artists transitioning into environment work, or advanced artists aiming to create a flagship portfolio piece, refine their workflow, and level up their career
Crafting Armor for Games Masterclass
For character and hard surface artists who want to break into the gaming industry, or professionals looking to level up their armor modeling skills and take their portfolios to the next level, this masterclass is for you!
Watch a professional artist demonstrate high-quality hard-surface workflows.
Learning to Light in Unreal Engine Masterclass
With Lighting Artist Salvador Sánchez.
For aspiring environment and lighting artists who want to break into the gaming industry and professionals looking to level up their Unreal Engine lighting skills to boost their earning potential or land a promotion, this masterclass is for you!
Game Art Portfolio Review
Join pro game artist Paul Layton for a live portfolio review. Get expert feedback, tips to improve your work, and learn how to stand out in the game industry.
Vertex Live Project Breakdown
Join Vertex alumni and industry pro Ben Merrick for a live breakdown of their real portfolio projects, see how they were built, what made them stand out, and how you can apply the same techniques. They'll share honest stories about their journey at Vertex and how they went from student to studio-ready.
Game Art Basics Masterclass
Model a 3D Game Prop from Scratch. Get the step-by-step guidance you need to finally feel confident creating 3D art. With professional Environment and Material Artist, Paul Layton!
Stylized Foliage for Games Webinar
Join us for a webinar with Lead Environment Artist at Highdive, Kem Yaralioglu. Watch Kem give a live demo and get insider stylized foliage tips and tricks.
Blueprints Unlocked:
Learn How to Build Game Prototypes Without Writing Code
In this hands-on masterclass, we’ll guide you through the fundamentals of Blueprints, showing you how to create real, interactive game prototypes from scratch.
Tech Art Bootcamp Open Day
Available until April 2026
With Senior Technical Artist and Bootcamp Instructor, William Harvey
Game Art Program Open Day
Available until March 2026
With Principal Environment Artist at Stellar Entertainment, Ben Merrick, and Game Art Program alum, Zuzanna Brzózka
Game Development Program Open Day
Available until February 2026
With Lead Technical Artist and Head of Program, Filipe Strazzeri
Podcast Episode Featuring Material Artist for Avatar: Frontiers of Pandora
With Ex-Senior Environment Artist at Ubisoft, Stefan Oprisan
Join us for a live podcast episode with Stefan Oprisan, Material Artist for Avatar: Frontiers of Pandora, as we dive deep into Substance Designer and its power in game art!
Career Development Talk
With the Founder of Bad Rhino Studios, Ryan Manning
Masterclass: Procedural World Building
Available until March 2026
With Senior Technical Artist and Game Development Program Industry Expert, William Harvey
Environment Tech Art for Unreal Engine Artists Webinar
With Senior Lighting and Technical Artist, Pablo Fernandez