Become a Job-Ready Game Artist with Expert Mentorship and Real-World Projects
Game Art Program
9 Months / Online / Beginner-Friendly
Studios want more than talent, they want artists who are ready to contribute. In this hands-on program, you’ll work closely with industry experts, build real-world projects, and create a portfolio that helps you stand out and land a career.
APPLY NOWPROGRAM OVERVIEW
Program delivery
- Entirely virtual
- Pre-recorded videos on demand
- Live class sessions
- One-on-one or small group live mentorship
- Online student labs
- Certificate upon completion
- 4 months of continued support & class reunions after graduation
Topics covered
- 3D Modeling Workflows
- Game Resolution Techniques
- UV Layout
- Texturing for PBR
- Rendering in Unreal Engine
- and much more...
Time commitment
- Minimum: 20+ hours per week
- Recommended: 30+ hours per week
- Meet twice per week then complete your work on your own schedule
Game Art Program Tracks
The Game Art Program is 9 months long and consists of 3 terms, each being 12 weeks long. Term 2 is when you start focusing on either Environment Art or Character Art.
9 MONTHS - 3 TERMS
Character Art
TERM I: 12 weeks
- Modeling, Texturing, Rendering
TERM II: 12 weeks
- Character Sculpting and Texturing
TERM III: 12 weeks
- Character Rendering in Unreal Engine
9 MONTHS - 3 TERMS
Environment Art
TERM I: 12 weeks
- Modeling, Texturing, Rendering
TERM II: 12 weeks
- Environment Art in Unreal Engine
TERM III: 12 weeks
- Advanced Environment Techniques
TUITION
Pay in full
$9,900
Save when you pay in full
6-month payment plan
$1,850/mo
Pay over 6 months
9-month payment plan
$1,250/mo
Pay over 9 months
12-month payment plan
$950/mo
Pay over 12 months
Our Mentors
Get one-on-one and small group mentorship from these industry experts!
Game Art Program Student Artwork
Mitchel Kline
"I enrolled in Vertex to boost my portfolio and learn how to use 3D programs professionally. One of my college professors had taken classes at Vertex in the past. When I asked him what he’d recommend I do after school to continue to refine my portfolio, he highly recommended Vertex.
The Game Art Program has been so helpful! I’m surprised I was able to do so much in a relatively short amount of time. It’s sped up my process so much!
Everyone has been so kind and given great critique and advice. I’ve grown so much in such a short time.
I don’t think I’d have the job I have now without Vertex School!
After Graduating from Vertex: Unreal Generalist at Shiloh & Bros
Nicolas Bortone
"My mentor, Andrew, was extremely helpful. He's a great mentor and amazing person, always has useful feedback and spot-on criticism.
Vertex School was a great experience! I love the fact that you have a limited amount of time to complete your projects, so you need to learn to keep the scope within your abilities.
The fact that we get invaluable feedback from capable mentors is absolutely essential.
Also, making friends along the way for me is important.
After Graduating from Vertex: Sr. Environment/Technical Artist at SPARQ Enterprises
Pu Xia
"There are many passionate and professional game industry professionals at Vertex School, so whether you’re looking to change careers or improve your 3D skills, this is an excellent place to start. It’s no exaggeration to say that Vertex School graduates may know more about modeling than university professors. Everyone is very friendly.
I decided to join Vertex School because, after six years of self-learning, I realized that I needed more structured, industry-focused training to reach a professional production level.
I learned a lot about game-ready workflow and Unreal Engine."
After Graduating from Vertex: 3D Artist at Dekogon
WHERE OUR STUDENTS GET JOBS
STUDENT SUCCESS STORY
From Architecture to 3D Artist
How Martiine Mayeur Landed a Career Working on the Game Rust
For Martiine Mayeur, creativity has always been a constant, even while working in architecture, project management, and finance. But her real passion lived elsewhere: in the worlds of computer games. What started as a hobby in 3D art soon grew into a calling, pushing her to take the leap into game art.
That leap paid off. Today, Martiine is a Junior 3D Artist at Facepunch Studios, contributing to DLCs for Rust and bringing her imagination to life in one of the most recognized survival games in the world.
Read the full blog post!
Before Vertex School: Architecture
After Vertex School: Junior 3D Artist at Facepunch Studios
Your Growth Doesn’t End at Graduation
Breaking into the game industry takes consistency, feedback, and continued momentum. That’s why our Game Art Program graduates receive 4 months of continued support and class reunions after graduation.
Stay connected with mentors, classmates, and the Vertex community while continuing to refine your portfolio, ask questions, share progress, and keep moving toward your goals.
Application Process
Step 1
SUBMIT YOUR APPLICATION
Complete our quick and easy online application covering your background and goals.
Step 2
SCHEDULE YOUR INTERVIEW
During this easygoing call, you'll connect with an admissions representative to discuss your application, walk through the program structure, and get your questions answered.
Step 3
ENROLL FOR YOUR PROGRAM
Complete enrollment with your admissions representative, pay tuition, and prepare for the start of your program!
NEXT COHORT START DATE AND FINAL DAY TO ENROLL
July 6th, 2026
Apply and schedule your call as soon as possible to secure your spot.
Apply Now
Submit the quick and easy application below to apply to the Game Art Program
FREQUENTLY ASKED QUESTIONS
Are there any other payment options?
Are there any other payment options?
Can I be located anywhere?
Can I be located anywhere?
Do you offer a certificate of completion?
Do you offer a certificate of completion?
What software do I need for this program?
What software do I need for this program?
Do I need any experience before joining the program?
Do I need any experience before joining the program?
Can I take the program while having a full time job?
Can I take the program while having a full time job?
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