Vertex School Presents

Vertex Game Dev Live

A Free Monthly Event for Game Developers

UPCOMING SESSION:

Porting & Optimizing Game Assets for Unreal Engine

Learn how to move assets from Maya and other engines into Unreal the right way. In this live session, you’ll see how to prepare, import, and optimize assets so they look great and run smoothly without bloating your final build.

Ex-Game Designer at EA, Breno Azevedo, will walk through real studio workflows, including how to prepare assets for advanced Unreal systems like Nanite and Lumen.

Live. Free. Virtual.

Save Your Free Spot

Vertex Game Dev Live: Porting & Optimizing Game Assets for Unreal Engine
Friday, March 20th, 10 AM - 12 PM PT

Why Attend Vertex Game Dev Live?

Learn from Industry Experts: Gain insights from professional game developers actively working in the industry. See how they approach design, workflow, and problem-solving in real-world projects.

Hands-On Demonstrations: Watch live demos in Unreal Engine and other industry-standard tools and learn practical techniques you can apply immediately.

Ask Questions in Real Time: Get your burning questions answered directly by the experts. 

Stay Ahead of the Curve: Discover the latest trends, tips, and best practices shaping game development today.

Free & Accessible: No cost to attend, and every session is designed to deliver maximum value, whether you’re a beginner or a more experienced artist.

WHERE OUR STUDENTS SECURE JOBS
EA Dice
Apple
Blizzard Entertainment
BioWare
Playground Games

MEET YOUR HOST

Breno Azevedo

Ex-Game Designer at

EA

PROJECTS:

Command and Conquer 3, Command and Conquer 4, Lord of the Rings: Battle for Middle Earth (I and II), Taikodom

Save Your Free Spot

Vertex Game Dev Live: Porting & Optimizing Game Assets for Unreal Engine

Friday, March 20th, 10 AM - 12 PM PT