Vertex School Presents

Vertex Game Dev Live

A Free Monthly Event for Game Developers

UPCOMING SESSION:

How Modern Games Are Really Built 

Get a behind-the-scenes look at how modern games are really built. In this live session, you’ll see how today’s developers go from idea to playable, using real-world workflows, tools, and production pipelines.

Ex-Game Designer at EA, Breno Azevedo, will walk through how games come together inside engines like Unreal Engine, including how teams structure projects, build systems, and bring everything to life.

Live. Free. Virtual.

Save Your Free Spot

Vertex Game Dev Live: How Modern Games Are Really Built
Friday, April 17th, 10 AM - 12 PM PT

Why Attend Vertex Game Dev Live?

Learn from Industry Experts: Gain insights from professional game developers actively working in the industry. See how they approach design, workflow, and problem-solving in real-world projects.

Hands-On Demonstrations: Watch live demos in Unreal Engine and other industry-standard tools and learn practical techniques you can apply immediately.

Ask Questions in Real Time: Get your burning questions answered directly by the experts. 

Stay Ahead of the Curve: Discover the latest trends, tips, and best practices shaping game development today.

Free & Accessible: No cost to attend, and every session is designed to deliver maximum value, whether you’re a beginner or a more experienced artist.

WHERE OUR STUDENTS SECURE JOBS
EA Dice
Apple
Blizzard Entertainment
BioWare
Playground Games

MEET YOUR HOST

Breno Azevedo

Ex-Game Designer at

EA

PROJECTS:

Command and Conquer 3, Command and Conquer 4, Lord of the Rings: Battle for Middle Earth (I and II), Taikodom

Save Your Free Spot

Vertex Game Dev Live: How Modern Games Are Really Built

Friday, April 17th, 10 AM - 12 PM PT