Vertex School Presents

Vertex Game Dev Live

A Free Monthly Event for Game Developers

UPCOMING SESSION:

Advanced Visual FX: Materials and Niagara in Unreal Engine

Learn how professional game teams create optimized visual effects and atmospheric environments in Unreal Engine while keeping performance under control.

You’ll get a practical look at the workflows used in professional game production environments to create immersive visuals without sacrificing FPS.

Live. Free. Virtual.

Save Your Free Spot

Advanced Visual FX: Materials and Niagara in Unreal Engine
Friday, June 19th, 10 AM - 12 PM PT

Why Attend Vertex Game Dev Live?

  • Learn Real Production Workflows. See how professional game developers approach materials, shaders, VFX, optimization, and real-time systems inside Unreal Engine production environments.
  • Watch Live Technical Demonstrations. Follow along as industry professionals break down practical workflows for materials, Niagara particle systems, shader optimization, and atmospheric effects used in modern games.
  • Ask Questions Live. Get direct answers and insights from experienced developers actively working in the industry.
  • Improve Both Visual Quality & Performance. Learn techniques used to create immersive game visuals while keeping projects optimized and running efficiently in real time.
  • Free & Accessible. Every session is completely free and designed to provide practical value for game developers, technical artists, VFX artists, and Unreal Engine creators at multiple skill levels.
WHERE OUR STUDENTS SECURE JOBS
EA Dice
Apple
Blizzard Entertainment
BioWare
Playground Games

MEET YOUR HOST

Breno Azevedo

Ex-Game Designer at

EA

PROJECTS:

Command and Conquer 3, Command and Conquer 4, Lord of the Rings: Battle for Middle Earth (I and II), Taikodom

Save Your Free Spot

Advanced Visual FX: Materials and Niagara in Unreal Engine
Friday, June 19th, 10 AM - 12 PM PT