Upcoming Events
All events are completely free to join!

Blueprints Unlocked:
Learn How to Build Game Prototypes Without Writing Code
Thursday, May 29th 10 AM - 1 PM PT
In this free, hands-on masterclass, we’ll guide you through the fundamentals of Blueprints, showing you how to create real, interactive game prototypes from scratch.
Event Recordings
Tech Art Bootcamp Open Day
Available until April 2026
With Senior Technical Artist and Bootcamp Instructor, William Harvey
Game Art Program Open Day
Available until March 2026
With Principal Environment Artist at Stellar Entertainment, Ben Merrick, and Game Art Program alum, Zuzanna Brzózka
Game Development Program Open Day
Available until February 2026
With Lead Technical Artist and Head of Program, Filipe Strazzeri
Podcast Episode Featuring Material Artist for Avatar: Frontiers of Pandora
With Ex-Senior Environment Artist at Ubisoft, Stefan Oprisan
Join us for a live podcast episode with Stefan Oprisan, Material Artist for Avatar: Frontiers of Pandora, as we dive deep into Substance Designer and its power in game art!
Masterclass: Procedural World Building
Available until March 2026
With Senior Technical Artist and Game Development Program Industry Expert, William Harvey
3D Art Portfolio Review
How to make your portfolio standout
Available until January 2026
With Vertex School Founder, Ryan Kingslien
Vertex School Open Day
Getting into the gaming industry
Available until October 2025
With Vertex School Founder, Ryan Kingslien
Vegetation for Games Webinar
Available until October 2025
With Senior Vegetation Artist at Quixel, Chico Spans
Sculpting Miniatures Webinar
Available until September 2025
With Professional Digital Sculptor, Bob Plociennik
Career Development Talk
With the Founder of Bad Rhino Studios, Ryan Manning
Environment Tech Art for Unreal Engine Artists Webinar
With Senior Lighting and Technical Artist, Pablo Fernandez