EVENTS
Upcoming Events
All events are completely free to join!
Game Dev Program Open Day
With Lead Technical Artist at d3t and Head of the Game Development Program, Filipe Strazzeri
DATE: Wednesday, March 26th at 10 AM PST
Join Filipe Strazzeri for a live Open Day where you’ll learn what game studios look for when hiring game developers and gain valuable insights into how to build a successful career in the industry.
Game Art Program Open Day
With Principal Environment Artist, Ben Merrick
DATE: Tuesday, April 15th at 1 PM PT
Industry Expert and Principal Environment Artist at Stellar Entertainment, Ben Merrick will share his journey, explore how the Game Art Program can help you reach your goals, and answer any questions you have about the industry and what it takes to succeed.
Past Events
Masterclass: Procedural World Building
Available until March 2026
With Senior Technical Artist and Game Development Program Industry Expert, William Harvey
Game Art Program Open Day
Available until March 2026
With Principal Environment Artist at Stellar Entertainment, Ben Merrick, and Game Art Program alum, Zuzanna Brzózka
Podcast Episode Featuring Material Artist for Avatar: Frontiers of Pandora
With Ex-Senior Environment Artist at Ubisoft, Stefan Oprisan
Join us for a live podcast episode with Stefan Oprisan, Material Artist for Avatar: Frontiers of Pandora, as we dive deep into Substance Designer and its power in game art!
Game Development Program Open Day
Available until February 2026
With Lead Technical Artist and Head of Program, Filipe Strazzeri
3D Art Portfolio Review
How to make your portfolio standout
Available until January 2026
With Vertex School Founder, Ryan Kingslien
Vertex School Open Day
Getting into the gaming industry
Available until October 2025
With Vertex School Founder, Ryan Kingslien
Vegetation for Games Webinar
Available until October 2025
With Senior Vegetation Artist at Quixel, Chico Spans
Sculpting Miniatures Webinar
Available until September 2025
With Professional Digital Sculptor, Bob Plociennik
Career Development Talk
With the Founder of Bad Rhino Studios, Ryan Manning
Environment Tech Art for Unreal Engine Artists Webinar
With Senior Lighting and Technical Artist, Pablo Fernandez
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