GET STARTED

Learn from Industry Experts and Train for a Career  

We're a higher-quality, more affordable, and up-to-date alternative to associate and bachelor's degree programs, which are often outdated by the time you graduate.

GET STARTED
 

 Career Ready Program Options

We pair our students with industry professional mentors who work at places like CD Projekt Red, Ubisoft, Playground Games, Meta, d3t, and more!

Game Art Program

9 Months - Online - Career Focused 

Beginner/Intermediate

A 9-month-long bootcamp designed to prepare you for a career as a game artist. Choose to focus on Environment Art or Character Art. Taught by top industry professionals. 

LEARN MORE

Game Dev Program

9 Months - Online - Career Focused 

Beginner/Intermediate

A 9-month-long bootcamp designed to prepare you for a career in game development. Learn C++, Blueprints in Unreal, and more! Taught by top industry professionals.

LEARN MORE

Tech Art Program

12 Months - Online - Career Focused 

Beginner/Intermediate

A 12-month-long bootcamp designed to prepare you for a career as a Technical Artist. Master tools like Unreal, Houdini, and Maya. Taught by top industry professionals.

LEARN MORE
Vertex School Mentor Crystal Bretz Framestore

Innovative Creative Tech Training to Prepare You for the Future

Vertex School offers a Game Art Program, Game Development Program, Tech Art Program and Bootcamp, and short-term Courses.

  • One-on-one and small group mentorship from industry experts
  • Career-Focused
  • Community-Based Learning
SEE THE CATALOG
WE ARE AN

Unreal Authorized Training Center

Learning at an Unreal Authorized Training Center means you're gaining skills from trusted experts in Unreal Engine, with industry-standard techniques and real-world applications. It's a mark of quality that ensures you're job-ready, with knowledge valued by top studios and employers.

Unreal Engine Training Center

Our students learn the skills required by companies hiring for creative tech positions. 

Mitchel Kline

"I enrolled in Vertex to boost my portfolio and learn how to use 3D programs professionally. One of my college professors had taken classes at Vertex in the past. When I asked him what he’d recommend I do after school to continue to refine my portfolio, he highly recommended Vertex.

The Game Art Program has been so helpful! I’m surprised I was able to do so much in a relatively short amount of time. It’s sped up my process so much!

Everyone has been so kind and given great critique and advice. I’ve grown so much in such a short time.

I don’t think I’d have the job I have now without Vertex School!

 After Graduating from Vertex: Unreal Generalist at Shiloh & Bros

Nicolas Bortone

"My mentor, Andrew, was extremely helpful. He's a great mentor and amazing person, always has useful feedback and spot-on criticism.

Vertex School was a great experience! I love the fact that you have a limited amount of time to complete your projects, so you need to learn to keep the scope within your abilities.

The fact that we get invaluable feedback from capable mentors is absolutely essential.
Also, making friends along the way for me is important.

 After Graduating from Vertex: Sr. Environment - Technical artist at SPARQ Enterprises

Ezio X 

"There are many passionate and professional game industry professionals at Vertex School, so whether you’re looking to change careers or improve your 3D skills, this is an excellent place to start. It’s no exaggeration to say that Vertex School graduates may know more about modeling than university professors. Everyone is very friendly.

I decided to join Vertex School because, after six years of self-learning, I realized that I needed more structured, industry-focused training to reach a professional production level.

I learned a lot about game-ready workflow and Unreal Engine."

After Graduating from Vertex: 3D Artist at Dekogon

STUDENT SUCCESS STORY

From Law Office to Environment Art:

How Julia Cui Built a Career in the Gaming Industry

Switching careers can feel like standing at the top of a mountain — exciting, terrifying, and uncertain. For Julia Cui, that leap took her from gastronomy, sales, and even law, to a career she truly loves: game art.

Today, Julia’s work is featured in Disney Epic Mickey: Rebrushed — a major milestone that reflects her passion and persistence.

Read the full article!

Before Vertex School: Sales Assistant

After Vertex School: 3D Environment Artist at Purple Lamp

STUDENT SUCCESS STORY

From Childcare to Level Designer: 

How Trey Owens Got His First Game Development Job 

Before joining Vertex School, Trey spent years working in childcare, guiding children and teens of all ages. Traditional schools never quite fit his learning style, but the flexible, hands-on structure at Vertex School immediately clicked.

“I had zero 3D experience before I attended Vertex School. I heard about Vertex School from a well-timed Google ad while I was looking to make a professional change.”

Read the full article! 

Before Vertex School: Childcare at Boys and Girls Club 

After Vertex School: Level Designer at Pixel Games Studio

NOW IS THE TIME TO PREPARE FOR A CREATIVE TECH CAREER

30.4%

XR Market Growth in the Next 8 Years*

Fortune Business Insights*

$1625B

XR Industry Value by the Year 2030*

Fortune Business Insights*

147K

Global Creative Tech Job Openings as of May 2025*

ZipRecruiter*

WHERE OUR STUDENTS GET JOBS
Vertex School Student Jobs EA Dice
Vertex School Student Jobs Apple
Vertex School Student Jobs Ubisoft
Vertex School Student Jobs Blizzard Entertainment
Vertex School Student Jobs CD Projekt Red
COURSE CATALOG

Professional Mentoring From Industry Best

An industry-built curriculum combined with top-of-the-industry mentoring will give you a leg up in industries like games, film, and XR.

Vertex School Industry Expert Crystal Bretz

Crystal Bretz

Lead Modeller at 

Framestore 

PROJECTS:

Black Panther, Spiderman: No Way Home, The Willoughbys, For All Mankind

Vertex School Industry Expert Marcin Klicki

Marcin Klicki

Senior Character Artist at 

CD Projekt Red

PROJECTS:

Cyberpunk 2077, The Witcher 3, The Witcher 3: Wild Hunt, The Witcher 3: Hearts of Stone

Vertex School Industry Expert Jacob Claussen

Jacob Claussen

Senior Environment Artist at

Hazelight Studios

PROJECTS:

Avatar Frontiers of Pandora, Overkill's The Walking Dead

VIEW ALL OUR EXPERTS

Our Students Get Featured on 80LV

Elliott Wang

Antonella Pelaia

"This is my term 2 project for the Vertex School Game Art Program, inspired by Assassin's Creed Odyssey. I wanted to replicate the look and feel of some of my favorite areas of the game.

Made in Maya and Unreal 5, with some of the textures in Substance and the wood Trim in Zbrush, it was such a great and fun challenge.

Special thanks to my mentor Jacob Claussen for his invaluable guidance along the way, Stefan Oprisan and Ranjini Biswas's precious feedback, and Salvador Sánchez's great sessions."

Madeline Rosa

Ilenia Di Maria

"During this project, my mentors Stefan Oprisan and Salvador Sánchez played a crucial role in guiding me through various challenges and providing valuable feedback to help me refine my work.

One piece of advice from my mentor that proved to be particularly helpful was to focus on storytelling and creating a cohesive narrative within my scene. This guidance encouraged me to pay attention to the details and consider every aspect of the environment, ensuring that each element had a purpose in conveying a story to the viewer. 

By joining Vertex School, I was able to refine my skills under the guidance of experienced industry professionals. This ultimately enabled me to take my career to the next level in the world of 3D art and visualization."

Justin Hein

Justin Hein

"Vertex provides a community for new and growing artists to become who they want to be. It's beyond just creating art. Vertex has helped me actualize what I want to do as a person.

I started their program with only an interest in 3D and to complete a project that looks accurate to what I imagined, but I thought I'd never be here.

After this project, I am confident that I'll continue creating for the rest of my life. They've shown me how fun it is to put yourself out there as an artist and take risks to create something you might not think others will like. I will forever be grateful for what Vertex has given me."

SEE STUDENT ARTWORK
WHY CHOOSE US

Taught by Industry Experts


Our industry experts work at top studios like CD Projekt Red, Fall Damage, Ubisoft, and more.

Affordable and Flexible Learning


Accessible education that fits your schedule. Learn from anywhere in the world.

Building your Creative Dream Career


We teach transferable skills that prepare you for a career in games, film, XR, and more. 

VIEW THE COURSE CATALOG

Student Artwork Feature

The Village of Bonabba by Blake Freitas

"This project served as my final capstone piece at Vertex School, and represents a major leap in both my artistic process and technical toolkit.

I want to give heartfelt thanks to my mentors, Salvador Sánchez and Cairo Goodbrand, for their continued support, guidance, and encouragement throughout this project. Their insights pushed me to think not just like an artist, but like a thoughtful designer.

A special thanks to Stefan Oprisan, who helped set the foundation for the project during its earliest weeks."

Check out the full project on ArtStation

UPCOMING AND RECENT EVENTS

Procedural Modeling & Terrain Generation

May 13th at 11 AM PT

With Senior Technical Artist at Meta, William Harvey

Learn how Technical Artists use procedural workflows to create scalable environments, terrain systems, and production-ready tools for games, and how these skills can help you stand out in the industry.

Taught in Houdini 21 and Unreal Engine 5.7

SAVE YOUR SEAT

Vertex Game Art Live

With AAA Industry Experts

FREE

Level up your game art skills with a Vertex School industry expert. Each session covers practical workflows, techniques, and professional insights - from creating kits in Maya and sculpting in ZBrush to crafting cinematic shots, building foliage, and navigating the path from portfolio to your first day at work.

SAVE YOUR SEAT

Vertex Game Dev Live

With Game Director, Breno Azevedo

FREE

Level up your Unreal Engine skills with expert guidance from Breno Azevedo. Each session covers practical tips, workflows, and best practices to help you optimize performance, avoid common pitfalls, and create better games.

SAVE YOUR SEAT

Game Art Program Open Day

Environment Art Track

June 4th at 12 PM PT

With Senior Environment Artist at Hazelight Studios, Jacob Claussen

Thinking about joining the Game Art Program with hopes of focusing on environment art? Whether you're just starting or looking to build a stronger, industry-ready portfolio, this Open Day is your chance to learn more. 

SAVE YOUR SEAT
SEE ALL EVENTS

Have Questions?

We're happy to answer any questions you may have! Please submit your question below, and we will get back to you as soon as possible.