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Learn from Industry Experts and Train for a Career  

We're a higher-quality, more affordable, and up-to-date alternative to associate and bachelor's degree programs, which are often outdated by the time you graduate.

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 Career Ready Program Options

We pair our students with industry professional mentors who work at places like CD Projekt Red, Ubisoft, Playground Games, Meta, d3t, and more!

Game Art Program

9 Months - Online - Career Focused 

Beginner/Intermediate

A 9-month-long bootcamp designed to prepare you for a career as a game artist. Choose to focus on Environment Art or Character Art. Taught by top industry professionals. 

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Game Dev Program

9 Months - Online - Career Focused 

Beginner/Intermediate

A 9-month-long bootcamp designed to prepare you for a career in game development. Learn C++, Blueprints in Unreal, and more! Taught by top industry professionals.

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Vertex School Mentor Crystal Bretz Framestore

Innovative Creative Tech Training to Prepare You for the Future

Vertex School offers a Game Art Program, a Game Development Program, and short-term Courses.

  • One-on-one and small group mentorship from industry experts
  • Career-Focused
  • Community-Based Learning
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WE ARE AN

Unreal Authorized Training Center

Learning at an Unreal Authorized Training Center means you're gaining skills from trusted experts in Unreal Engine, with industry-standard techniques and real-world applications. It's a mark of quality that ensures you're job-ready, with knowledge valued by top studios and employers.

Unreal Engine Training Center

Our students learn the skills required by companies hiring for creative tech positions. 

Tiger Yang

"The program gave me access to advice from mentors who are industry professionals. 

My mentors helped me push my term III project to a level where, although it was the only complete environment project in my portfolio, it was enough to land multiple interviews with AAA companies and also a job. 

To add to that, one of my mentors helped connect me with numerous recruiters and other professionals in his contacts. This included the art director at Maverick Games, who connected with me for an interview after the referral."

After Graduating from Vertex: Environment Artist at Maverick Games

Étienne Cardona

"Switching from 2D animation to 3D character art, Vertex School’s 9-month Game Art Program was the best configuration I could’ve hoped for.

During the classes, I was taught the necessary tools to complete a full project, and the one on one sessions with industry mentors allowed me to pinpoint my weaknesses and further deepen my knowledge of both the softwares and techniques used.

Thanks to Vertex School and a recommendation from my mentor, Ashley Sparling, I’ve been hired by Ubisoft as a 3D Character Artist. I was not expecting such an awesome conclusion to the program."

 After Graduating from Vertex: 3D Character Artist at Ubisoft

Angela Jeong

"With the knowledge I gained and portfolio I made at Vertex, I got hired into the game industry! 
Prior to Vertex, I had very little software knowledge. Now I’m comfortable using Maya, Zbrush, Substance Designer, Painter, etc.

I really enjoy the community Vertex provides. People are always exchanging info and providing feedback - there is always someone willing to help you. I guarantee that if you are willing to push yourself, you will be able to get a lot out of the Game Arts Program.

With Vertex I felt that I was supported and part of the school community both during and after graduating. 

I'm super grateful that I joined Vertex!"

After Graduating from Vertex: 3D Environment Artist at Liquid Development

STUDENT SUCCESS STORY

From Law Office to Environment Art:

How Julia Cui Built a Career in the Gaming Industry

Switching careers can feel like standing at the top of a mountain — exciting, terrifying, and uncertain. For Julia Cui, that leap took her from gastronomy, sales, and even law, to a career she truly loves: game art.

Today, Julia’s work is featured in Disney Epic Mickey: Rebrushed — a major milestone that reflects her passion and persistence.

Read the full article!

Before Vertex School: Sales Assistant

After Vertex School: 3D Environment Artist at Purple Lamp

Julia Cui Vertex School
STUDENT SUCCESS STORY

Getting a Job at Epic Games

Sean Love joined our Game Development Program while working in the film/writing industry. Before graduating from the program, Sean secured a job as an Asset Implementer at Epic Games!

"While interviewing for my current job, it really felt like the right choice that I had made joining the Game Development Program. 

The way the program is designed is it literally checked all the boxes of the job."

Before Vertex School: Film & writing industry

After Vertex School: Asset Implementer at Epic Games

NOW IS THE TIME TO PREPARE FOR A CREATIVE TECH CAREER

30.4%

XR Market Growth in the Next 8 Years*

Fortune Business Insights*

$1625B

XR Industry Value by the Year 2030*

Fortune Business Insights*

147K

Global Creative Tech Job Openings as of May 2025*

ZipRecruiter*

WHERE OUR STUDENTS GET JOBS
Vertex School Student Jobs EA Dice
Vertex School Student Jobs Apple
Vertex School Student Jobs Ubisoft
Vertex School Student Jobs Blizzard Entertainment
Vertex School Student Jobs CD Projekt Red
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Professional Mentoring From Industry Best

An industry-built curriculum combined with top-of-the-industry mentoring will give you a leg up in industries like games, film, and XR.

Vertex School Industry Expert Crystal Bretz

Crystal Bretz

Lead Modeller at 

Framestore 

PROJECTS:

Black Panther, Spiderman: No Way Home, The Willoughbys, For All Mankind

Vertex School Industry Expert Marcin Klicki

Marcin Klicki

Senior Character Artist at 

CD Projekt Red

PROJECTS:

Cyberpunk 2077, The Witcher 3, The Witcher 3: Wild Hunt, The Witcher 3: Hearts of Stone

Vertex School Industry Expert Jacob Claussen

Jacob Claussen

Environment Art Director at

Fall Damage

PROJECTS:

Avatar Frontiers of Pandora, Overkill's The Walking Dead

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Our Students Get Featured on 80LV

Elliott Wang

Antonella Pelaia

"This is my term 2 project for the Vertex School Game Art Program, inspired by Assassin's Creed Odyssey. I wanted to replicate the look and feel of some of my favorite areas of the game.

Made in Maya and Unreal 5, with some of the textures in Substance and the wood Trim in Zbrush, it was such a great and fun challenge.

Special thanks to my mentor Jacob Claussen for his invaluable guidance along the way, Stefan Oprisan and Ranjini Biswas's precious feedback, and Salvador Sánchez's great sessions."

Madeline Rosa

Ilenia Di Maria

"During this project, my mentors Stefan Oprisan and Salvador Sánchez played a crucial role in guiding me through various challenges and providing valuable feedback to help me refine my work.

One piece of advice from my mentor that proved to be particularly helpful was to focus on storytelling and creating a cohesive narrative within my scene. This guidance encouraged me to pay attention to the details and consider every aspect of the environment, ensuring that each element had a purpose in conveying a story to the viewer. 

By joining Vertex School, I was able to refine my skills under the guidance of experienced industry professionals. This ultimately enabled me to take my career to the next level in the world of 3D art and visualization."

Justin Hein

Justin Hein

"Vertex provides a community for new and growing artists to become who they want to be. It's beyond just creating art. Vertex has helped me actualize what I want to do as a person.

I started their program with only an interest in 3D and to complete a project that looks accurate to what I imagined, but I thought I'd never be here.

After this project, I am confident that I'll continue creating for the rest of my life. They've shown me how fun it is to put yourself out there as an artist and take risks to create something you might not think others will like. I will forever be grateful for what Vertex has given me."

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WHY CHOOSE US

Taught by Industry Experts


Our industry experts work at top studios like CD Projekt Red, Fall Damage, Ubisoft, and more.

Affordable and Flexible Learning


Accessible education that fits your schedule. Learn from anywhere in the world.

Building your Creative Dream Career


We teach transferable skills that prepare you for a career in games, film, XR, and more. 

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Have Questions?

We're happy to answer any questions you may have! To schedule a call with a team member, please submit the form below.