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SUMMER TERM STARTS JULY 6TH

Learn from Industry Experts and Train for a Career  

The Game Art Program gives you 9 months of mentorship from artists working at studios like CD Projekt Red, Ubisoft, and Hazelight — and a portfolio built to get you hired. Summer Term begins July 6th, with a limited number of seats.

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1:1 & Small Group Mentorship
Unreal Training Center
Career Focused Curriculum
Industry Expert Instructors

CAREER-READY PROGRAM OPTIONS

Work with mentors who've built top games

Mentors at Vertex School have experience working at studios like CD Projekt Red, Ubisoft, Playground Games, Meta, Mob Entertainment, and Arrowhead Game Studios.

Limited to 30 Seats

Game Art Program

9 Months · Online · Beg/Int

Build an industry-ready portfolio in Character Art or Environment Art. 

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Limited to 30 Seats

Tech Art Program

12 Months · Online · Beg/Int

Master Unreal, Houdini, and Maya to become a technical artist that studios can rely on.

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Limited to 30 Seats

Game Development Program

9 Months · Online · Beg/Int

Learn C++ and Blueprints in Unreal to build and ship playable games.

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WHERE STUDENTS LAND

From career-changer to working in the industry

Real outcomes from students who started with little to no industry experience.

→ Junior 3D Artist

Facepunch Studios — Rust

BEFORE: ARCHITECTURE

A hobby in 3D art grew into a calling. The leap from architecture to games paid off with work on one of the most recognized survival games in the world.

→ Level Designer

Pixel Games Studio

BEFORE: CHILDCARE

Zero 3D experience before starting. Trey found Vertex through Google while looking for a professional change — and never looked back.

→ Unreal Generalist

Shiloh & Bros

BEFORE: COLLEGE STUDENT

Mitchel sped up his process dramatically in a short amount of time, with mentor feedback that pushed his portfolio well beyond classroom level.

LEARN FROM EXPERTS

Professional mentoring from industry best

Build professional-level skills with mentorship from industry experts who know what studios are looking for today.

Vertex School Industry Expert Crystal Bretz

Crystal Bretz

Lead Modeller at

Framestore 


PROJECTS: Black Panther, Spiderman: No Way Home, The Willoughbys, For All Mankind

Vertex School Industry Expert Marcin Klicki

Marcin Klicki

Senior Character Artist at

CD Projekt Red


PROJECTS: Cyberpunk 2077, The Witcher 3, The Witcher 3: Wild Hunt, The Witcher 3: Hearts of Stone

Vertex School Industry Expert Jacob Claussen

Jacob Claussen

Senior Environment Artist at

Hazelight Studios


PROJECTS: Avatar Frontiers of Pandora, Overkill's The Walking Dead

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What our students are saying...

Nicolas Bortone

"My mentor, Andrew, was extremely helpful. He's a great mentor and amazing person, always has useful feedback and spot-on criticism.

Vertex School was a great experience! I love the fact that you have a limited amount of time to complete your projects, so you need to learn to keep the scope within your abilities.

The fact that we get invaluable feedback from capable mentors is absolutely essential.
Also, making friends along the way for me is important."

After Graduating from Vertex: Sr. Environment/Technical artist at SPARQ Enterprises

Julia Cui

"I think you can learn the most important things at Vertex School.

Combined with mentoring 1:1 and pre-recorded content, it's the best if you want to really start in this industry.

It's very personalized, and you also get so much help from the mentors in the labs.

I got a job just two months after completing Vertex School."

After Graduating from Vertex: 3D Environment Artist at Purple Lamp

Ezio X 

"There are many passionate and professional game industry professionals at Vertex School, so whether you’re looking to change careers or improve your 3D skills, this is an excellent place to start. It’s no exaggeration to say that Vertex School graduates may know more about modeling than university professors. Everyone is very friendly.

I decided to join Vertex School because, after six years of self-learning, I realized that I needed more structured, industry-focused training to reach a professional production level."

After Graduating from Vertex: 3D Artist at Dekogon

NOW IS THE TIME

The creative tech industry is growing & changing fast

Develop future-ready skills that help you stand out and stay competitive.

30.4%


XR Market Growth in the Next 8 Years

Source: Fortune Business Insights

$1,625B


XR Industry Value by the Year 2030

Fortune Business Insights

147K


Global Creative Tech Job Openings as of May 2025

ZipRecruiter

Studios are currently hiring new talent. Summer Term is the fastest path to a portfolio that gets you in the room.

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WHERE OUR STUDENTS GET JOBS
Vertex School Student Jobs EA Dice
Vertex School Student Jobs Apple
Vertex School Student Jobs Ubisoft
Vertex School Student Jobs Blizzard Entertainment
Vertex School Student Jobs CD Projekt Red
SUMMER TERM STARTS JULY 6TH

Stop waiting for the right time. Apply before Summer Term closes.

Submit your application and talk to admissions before seats fill for the July 6th cohort.

APPLY NOW

Have Questions?

We're happy to answer any questions you may have! Please submit your question below, and we will get back to you as soon as possible.