In Term V, you’ll learn Python from the ground up—not just as a programming language, but as a toolmaking superpower. You’ll develop practical skills that let you automate, organize, and scale production processes across Maya, Blender, Unreal Engine, and beyond. In this course, you will:
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Learn the fundamentals of computer science, scripting logic, and how Python interacts with files, memory, and environments
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Write Python scripts to automate asset management, including folder creation, batch renaming, and pattern matching
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Use Python in Maya and Blender to streamline import/export workflows and extend DCC functionality
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Build your first production-ready tool with a working UI—designed to solve a real-world task
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Learn how to read documentation, debug errors, and create scripts that are reliable and user-friendly
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Understand cross-platform tool integration and how to make your tools usable in multiple software environments
By the end of this term, you’ll have created a standalone or DCC-integrated Python tool that automates a real production task—proving you’re not just a tech artist who can use tools, but one who can build them.