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Get the Training that Fits You

Get One Step Closer to Your Dream Career!

Complete the form below to apply to our Game Art Program or Game Development Program and schedule a call with an Admissions Representative.

Guiding You to Your Dream Career

At Vertex School, we teach you the skills to succeed in creative tech careers with training that’s up-to-date, high-quality, and more affordable than traditional degree programs. Unlike many college programs that quickly become outdated, our programs stay current with industry changes.

You’ll learn from experts who work at top companies like Blizzard, CD PROJEKT RED, Meta, and Naughty Dog. With hands-on training and industry-standard workflows, you'll be ready to apply for jobs with confidence.

Whether you’re just starting out, changing careers, or building new skills, Vertex School helps you achieve your goals and stand out to hiring managers.

 Career Ready Program Options

We pair our students with industry professional mentors who work at places like CD Projekt Red, Ubisoft, Playground Games, Meta, d3t, and more!

Game Art

Program

Our 9-month Game Artist Program starts with foundations and building a 3D prop. Term II you choose to focus on either Character Art or Environment Art. 

Game Art Program Syllabus

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Game Development

Program

Our 9-month Game Development Program is going to start with the foundations of Game Dev and lead you to building your own portfolio piece.

Game Development Program Syllabus

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Program Overview

Program Delivery

  • Entirely virtual
  • Pre-recorded videos on demand
  • Live class sessions
  • One on one or small group live mentorship
  • Online student labs
  • Certificate upon completion

Time Commitment

  • Minimum: 20+ hours per week
  • Recommended: 30+ hours per week 
  • Meet twice per week then complete your work on your own schedule
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Courses 

Not quite ready to jump into a 9-month program? At Vertex School, we also offer short-term courses. We have courses that come with live sessions and pre-record courses that are learned at your own pace.

COURSE CATALOG
VERTEX SCHOOL IS AN

Unreal Authorized Training Center

Learning at an Unreal Authorized Training Center means you're gaining skills from trusted experts in Unreal Engine, with industry-standard techniques and real-world applications. It's a mark of quality that ensures you're job-ready, with knowledge valued by top studios and employers.

Where Our Students Get Jobs

STUDENT SUCCESS STORY

Game Art Program 

From Customer Service to AAA Studio

When Lena joined the Game Art Program she was working in customer service. After term 2 of the program, she got a job as an Environment Artist at Playground Games! 

"When I enrolled I knew nothing about the industry (I wouldn’t have even considered myself a gamer or anything like that. I literally knew nothing. The Witcher is possibly the only game I had played from start to finish).

I got a job as a 3D Environment Artist at one of the Xbox studios sometime after Term II of the program. I never got to finish Term III because I didn’t need to since I had already gotten a job. After Term II I left the program and started my new job!..." -Lena Piech

Before Vertex: Customer Service Rep

After Vertex: Environment Artist at Playground Games (Xbox Game Studios)

Learn more about Lena

STUDENT SUCCESS STORY

Game Development Program 

 
From Film and Writing to Asset Implementer at Epic Games

Sean Love joined our Unreal Engine Game Development Program while working in the film and writing industry. Before even graduating from the 30-week program, Sean secured a job as an Asset Implementer at Epic Games!

"While interviewing for my current job it really felt like the right choice that I had made joining the Game Development Program. 

The way the program is designed is it literally checked all the boxes of the job." -Sean Love

Before Vertex: Film & writing industry

After Vertex: Asset Implementer at Epic Games

Learn more about Sean

Our Mentors

Get one-on-one and small group mentorship from these industry experts!

Vertex School Industry Expert Crystal Bretz Framestore

Crystal Bretz

Lead Modeller at 

Framestore 

PROJECTS:

Black Panther, Spiderman: No Way Home, The Willoughbys, For All Mankind

Vertex School Industry Expert Jacob Claussen Fall Damage

Jacob Claussen

Environment Art Director at

Fall Damage

PROJECTS:

Avatar Frontiers of Pandora, Overkill's The Walking Dead

Vertex School Industry Expert Marcin Klicki CD Projekt Red

Marcin Klicki

Senior Character Artist at 

CD Projekt Red

PROJECTS:

Cyberpunk 2077, The Witcher 3, The Witcher 3: Wild Hunt, The Witcher 3: Hearts of Stone

Vertex School Industry Expert Ashley Sparling K9 Digital

Ashley Sparling

Character Art Director at

K9 Digital

PROJECTS:

Assassin's Creed Odyssey, Fable Legends, Remnant 2, Immortals Fenyx Rising

Vertex School Industry Expert Ben Merrick Stellar Entertainment

Ben Merrick

Principal Environment Artist at

Stellar Entertainment

PROJECTS:

Horizon Zero Dawn Remastered, Artemis Fowl, Need for Speed Hot Pursuit Remastered, Pearl Quest, Fable Legends, Kinect Sports: Rivals

Vertex School Industry Expert Salvador Sánchez Playground Games

Salvador Sánchez

Lighting Artist at 

Playground Games

PROJECTS:

Fable, Warhammer Age of Sigmar: Realms of Ruins

Vertex School Industry Expert Cairo Goodbrand Playground Games

Cairo Goodbrand

Associate Lead Environment Artist at

Playground Games

PROJECTS:

Star Citizen, Judas, Age of Darkness

Vertex School Industry Expert Stefan Oprisan Ubisoft

Stefan Oprisan

Ex-Senior Material Artist at

Ubisoft

PROJECTS:

Avatar: Frontiers of Pandora, Forza Horizon 4, Planet Zoo

Vertex School Industry Expert Filipe Strazzeri d3t

Filipe Strazzeri

Lead Technical Artist at 

D3t / Keyword Studios

PROJECTS:

House of the Dragon, Alien Romulus (Oscar-nominated), Exoborne, The Three Body Problem, Shadow and Bone, The Witcher, Roald Dahl's The Witches

Vertex School Industry Expert Oscar Hallberg Arrowhead Game Studios

Oscar Hallberg

Lead Character Artist at 

Arrowhead Game Studios

PROJECTS:

Alara Prime, Battlefield V

Vertex School Industry Expert Kem Yaralioglu Highdive

Kem Yaragliou

Expert Environment Artist at 

Highdive

PROJECTS:

Kena Bridge of Spirits, Sea of Thieves Season Six, Sea of Thieves a Pirate's Life, Tom Clancy's Rainbow Six Siege, Elite Dangerous Odyssey

Vertex School Industry Expert Andrew Baker Traega Entertainment

Andrew Baker

Ex-Environment Artist at 

Traega Entertainment

PROJECTS:

Star Trek Strange New Worlds, Star Trek Discovery, Dawn of Defiance

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What Our Students Are Saying

Game Art Program

Angela Jeong

With the knowledge I gained and portfolio I made at Vertex, I got hired into the game industry! 
Prior to Vertex, I had very little software knowledge. Now I’m comfortable using Maya, Zbrush, Substance Designer, Painter, etc.

I really enjoy the community Vertex provides. People are always exchanging info and providing feedback - there is always someone willing to help you. I guarantee that if you are willing to push yourself, you will be able to get a lot out of the Game Arts Program.

With Vertex I felt that I was supported and part of the school community both during and after graduating. 

I'm super grateful that I joined Vertex!

After Graduating from Vertex: Environment Artist at Liquid Development

Monica Bauer

Vertex forced me to develop a work ethic and by giving me the opportunity to talk to a variety of people within the industry, Vertex also gave me access to connections I had never thought possible. In fact, I still regularly stay in touch with my Vertex mentor a year after being his student.

While I’d like to say that many of my connections are the results of being incredibly lucky, I’d also like to think that it is important to set yourself into the position to be lucky. What I mean is that by taking initiative, you have a better chance of making lasting connections with others you admire.


After Graduating from Vertex: Environment Artist at Blizzard Entertainment

Lewis Hewison

 I recently finished the Game Art Program at Vertex and got a job in the industry! I now work at Antimatter Games based in the UK. Prior to Vertex I studied illustration for 3 years and used 3D applications for all of my work - I was always drawn to concept art and still image but wanted a job in the game industry though I didn't know how to approach it or what to specialize in.

I started looking online at tutorials but felt very lost. I started searching around for online courses with mentorship from industry pros to further my knowledge - I checked out Cliton Crumpler's course, CGMA, Think Tank, etc. I was heavily drawn to Vertex due to their program's length, price and that it's split into character and environment. What Ryan has built is great and I couldn't recommend it more.

After Graduating from Vertex: Junior Environment Artist at Antimatter Games

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What Our Students Are Saying

Game Development Program

Chloe de Los Santos

The course instructors were super supportive and quick to respond to questions. My mentors were always enthusiastic when teaching and gave professional constructive criticism.

Overall I would recommend this program to anyone as I never felt inadequate and only felt positive about the program.

As someone who joined having absolutely no knowledge of coding and Unreal Engine, I learned a lot and I learned things you can’t get on YouTube or other tutorial videos.

I was able to make a horror game with no experience in just 3-4 months. I would definitely recommend the program.

Noah Fischer

I absolutely loved the course! Coming into the course with no previous experience in game development, it exposed me to so many different aspects of game development including programming, world-building, animation, and more.

The instructors were always able to answer any questions I had either in the lab or in our Discord chat. I feel like I have a great network of people from my cohort as well.

I would have nowhere near the experience level and confidence I have gained over the last 6 months had I not signed up for the Game Development Program.

If you’re just starting out with no experience, looking to make a switch from say Game Art or Game Design, or just looking to enhance your existing Game Development experience, I highly recommend Vertex School.

Megan Folsom

I highly recommend this program through the Vertex School. They are an Unreal Engine Authorized Training Center and I went from having zero knowledge to having a solid understanding of how UE works using blueprints, c++, and Python.

It was quite the adventure and very satisfying to see something that was just in my imagination spring to life. One of my favorite things about the mentors at Vertex school is that they will support and help you solve really ambitious problems if that’s where you choose to go with it!

READ MORE REVIEWS

Next Cohort Starts June 30th, 2025

REGISTRATION CLOSES ON: JUNE 30TH, 2025

Application Process

Step 1

Submit Your Application

Complete the quick and easy online application covering your background, goals, and experiences.

Step 2

Schedule Your Interview

Meet with an Admissions Representative to discuss your application, walk through the program structure, and determine if a program is the right fit for you.

Step 3

Enroll

Complete enrollment online with your Admissions Representative. 

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