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Get One Step Closer to Your Dream Career!

Complete the form below to apply to our Game Art Program or Game Development Program and schedule a call with an Admissions Representative.

                Guiding You to Your Dream Career

                At Vertex School, we teach you the skills to succeed in creative tech careers with training that’s up-to-date, high-quality, and more affordable than traditional degree programs. Unlike many college programs that quickly become outdated, our programs stay current with industry changes.

                You’ll learn from experts who work at top companies like Blizzard, CD PROJEKT RED, Meta, and Naughty Dog. With hands-on training and industry-standard workflows, you'll be ready to apply for jobs with confidence.

                Whether you’re just starting out, changing careers, or building new skills, Vertex School helps you achieve your goals and stand out to hiring managers.

                 Career Ready Program Options

                We pair our students with industry professional mentors who work at places like CD Projekt Red, Ubisoft, Playground Games, Meta, d3t, and more!

                Game Art

                Program

                Our 9-month Game Artist Program starts with foundations and building a 3D prop. Term II you choose to focus on either Character Art or Environment Art

                Game Art Program Syllabus

                LEARN MORE

                Game Development

                Program

                Our 9-month Game Development Program is going to start with the foundations of Game Dev and lead you to building your own portfolio piece.

                Game Development Program Syllabus

                LEARN MORE

                Program Overview

                Program Delivery

                • Entirely virtual
                • Pre-recorded videos on demand
                • Live class sessions
                • One on one or small group live mentorship
                • Online student labs
                • Certificate upon completion

                Time Commitment

                • Minimum: 20+ hours per week
                • Recommended: 30+ hours per week 
                • Meet twice per week then complete your work on your own schedule
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                Courses 

                Not quite ready to jump into a 9-month program? At Vertex School, we also offer short-term courses. We have courses that come with live sessions and pre-record courses that are learned at your own pace.

                COURSE CATALOG
                VERTEX SCHOOL IS AN

                Unreal Authorized Training Center

                Learning at an Unreal Authorized Training Center means you're gaining skills from trusted experts in Unreal Engine, with industry-standard techniques and real-world applications. It's a mark of quality that ensures you're job-ready, with knowledge valued by top studios and employers.

                Where Our Students Get Jobs

                STUDENT SUCCESS STORY

                Game Art Program 

                From Customer Service to AAA Studio

                When Lena joined the Game Art Program she was working in customer service. After term 2 of the program, she got a job as an Environment Artist at Playground Games! 

                "When I enrolled I knew nothing about the industry (I wouldn’t have even considered myself a gamer or anything like that. I literally knew nothing. The Witcher is possibly the only game I had played from start to finish).

                I got a job as a 3D Environment Artist at one of the Xbox studios sometime after Term II of the program. I never got to finish Term III because I didn’t need to since I had already gotten a job. After Term II I left the program and started my new job!..." -Lena Piech

                Before Vertex: Customer Service Rep

                After Vertex: Environment Artist at Playground Games (Xbox Game Studios)

                Learn more about Lena

                STUDENT SUCCESS STORY

                Game Development Program 

                 
                From Film and Writing to Asset Implementer at Epic Games

                Sean Love joined our Unreal Engine Game Development Program while working in the film and writing industry. Before even graduating from the 30-week program, Sean secured a job as an Asset Implementer at Epic Games!

                "While interviewing for my current job it really felt like the right choice that I had made joining the Game Development Program. 

                The way the program is designed is it literally checked all the boxes of the job." -Sean Love

                Before Vertex: Film & writing industry

                After Vertex: Asset Implementer at Epic Games

                Learn more about Sean

                Our Mentors

                Get one-on-one and small group mentorship from these industry experts!

                Vertex School Industry Expert Crystal Bretz Framestore

                Crystal Bretz

                Lead Modeller at 

                Framestore 

                PROJECTS:

                Black Panther, Spiderman: No Way Home, The Willoughbys, For All Mankind

                Vertex School Industry Expert Jacob Claussen Fall Damage

                Jacob Claussen

                Environment Art Director at

                Fall Damage

                PROJECTS:

                Avatar Frontiers of Pandora, Overkill's The Walking Dead

                Vertex School Industry Expert Marcin Klicki CD Projekt Red

                Marcin Klicki

                Senior Character Artist at 

                CD Projekt Red

                PROJECTS:

                Cyberpunk 2077, The Witcher 3, The Witcher 3: Wild Hunt, The Witcher 3: Hearts of Stone

                Vertex School Industry Expert Ashley Sparling K9 Digital

                Ashley Sparling

                Character Art Director at

                K9 Digital

                PROJECTS:

                Assassin's Creed Odyssey, Fable Legends, Remnant 2, Immortals Fenyx Rising

                Vertex School Industry Expert Ben Merrick Stellar Entertainment

                Ben Merrick

                Principal Environment Artist at

                Stellar Entertainment

                PROJECTS:

                Horizon Zero Dawn Remastered, Artemis Fowl, Need for Speed Hot Pursuit Remastered, Pearl Quest, Fable Legends, Kinect Sports: Rivals

                Vertex School Industry Expert Salvador Sánchez Playground Games

                Salvador Sánchez

                Lighting Artist at 

                Playground Games

                PROJECTS:

                Fable, Warhammer Age of Sigmar: Realms of Ruins

                Vertex School Industry Expert Cairo Goodbrand Playground Games

                Cairo Goodbrand

                Associate Lead Environment Artist at

                Playground Games

                PROJECTS:

                Star Citizen, Judas, Age of Darkness

                Vertex School Industry Expert Stefan Oprisan Ubisoft

                Stefan Oprisan

                Ex-Senior Material Artist at

                Ubisoft

                PROJECTS:

                Avatar: Frontiers of Pandora, Forza Horizon 4, Planet Zoo

                Vertex School Industry Expert Filipe Strazzeri d3t

                Filipe Strazzeri

                Lead Technical Artist at 

                D3t / Keyword Studios

                PROJECTS:

                House of the Dragon, Alien Romulus (Oscar-nominated), Exoborne, The Three Body Problem, Shadow and Bone, The Witcher, Roald Dahl's The Witches

                Vertex School Industry Expert Oscar Hallberg Arrowhead Game Studios

                Oscar Hallberg

                Lead Character Artist at 

                Arrowhead Game Studios

                PROJECTS:

                Alara Prime, Battlefield V

                Vertex School Industry Expert Kem Yaralioglu Highdive

                Kem Yaragliou

                Expert Environment Artist at 

                Highdive

                PROJECTS:

                Kena Bridge of Spirits, Sea of Thieves Season Six, Sea of Thieves a Pirate's Life, Tom Clancy's Rainbow Six Siege, Elite Dangerous Odyssey

                Vertex School Industry Expert Andrew Baker Traega Entertainment

                Andrew Baker

                Ex-Environment Artist at 

                Traega Entertainment

                PROJECTS:

                Star Trek Strange New Worlds, Star Trek Discovery, Dawn of Defiance

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                What Our Students Are Saying

                Game Art Program

                Angela Jeong

                With the knowledge I gained and portfolio I made at Vertex, I got hired into the game industry! 
                Prior to Vertex, I had very little software knowledge. Now I’m comfortable using Maya, Zbrush, Substance Designer, Painter, etc.

                I really enjoy the community Vertex provides. People are always exchanging info and providing feedback - there is always someone willing to help you. I guarantee that if you are willing to push yourself, you will be able to get a lot out of the Game Arts Program.

                With Vertex I felt that I was supported and part of the school community both during and after graduating. 

                I'm super grateful that I joined Vertex!

                After Graduating from Vertex: Environment Artist at Liquid Development

                Monica Bauer

                Vertex forced me to develop a work ethic and by giving me the opportunity to talk to a variety of people within the industry, Vertex also gave me access to connections I had never thought possible. In fact, I still regularly stay in touch with my Vertex mentor a year after being his student.

                While I’d like to say that many of my connections are the results of being incredibly lucky, I’d also like to think that it is important to set yourself into the position to be lucky. What I mean is that by taking initiative, you have a better chance of making lasting connections with others you admire.


                After Graduating from Vertex: Environment Artist at Blizzard Entertainment

                Lewis Hewison

                 I recently finished the Game Art Program at Vertex and got a job in the industry! I now work at Antimatter Games based in the UK. Prior to Vertex I studied illustration for 3 years and used 3D applications for all of my work - I was always drawn to concept art and still image but wanted a job in the game industry though I didn't know how to approach it or what to specialize in.

                I started looking online at tutorials but felt very lost. I started searching around for online courses with mentorship from industry pros to further my knowledge - I checked out Cliton Crumpler's course, CGMA, Think Tank, etc. I was heavily drawn to Vertex due to their program's length, price and that it's split into character and environment. What Ryan has built is great and I couldn't recommend it more.

                After Graduating from Vertex: Junior Environment Artist at Antimatter Games

                READ MORE REVIEWS

                What Our Students Are Saying

                Game Development Program

                Chloe de Los Santos

                The course instructors were super supportive and quick to respond to questions. My mentors were always enthusiastic when teaching and gave professional constructive criticism.

                Overall I would recommend this program to anyone as I never felt inadequate and only felt positive about the program.

                As someone who joined having absolutely no knowledge of coding and Unreal Engine, I learned a lot and I learned things you can’t get on YouTube or other tutorial videos.

                I was able to make a horror game with no experience in just 3-4 months. I would definitely recommend the program.

                Noah Fischer

                I absolutely loved the course! Coming into the course with no previous experience in game development, it exposed me to so many different aspects of game development including programming, world-building, animation, and more.

                The instructors were always able to answer any questions I had either in the lab or in our Discord chat. I feel like I have a great network of people from my cohort as well.

                I would have nowhere near the experience level and confidence I have gained over the last 6 months had I not signed up for the Game Development Program.

                If you’re just starting out with no experience, looking to make a switch from say Game Art or Game Design, or just looking to enhance your existing Game Development experience, I highly recommend Vertex School.

                Megan Folsom

                I highly recommend this program through the Vertex School. They are an Unreal Engine Authorized Training Center and I went from having zero knowledge to having a solid understanding of how UE works using blueprints, c++, and Python.

                It was quite the adventure and very satisfying to see something that was just in my imagination spring to life. One of my favorite things about the mentors at Vertex school is that they will support and help you solve really ambitious problems if that’s where you choose to go with it!

                READ MORE REVIEWS

                Next Cohort Starts June 30th, 2025

                REGISTRATION CLOSES ON: JUNE 30TH, 2025

                Application Process

                Step 1

                Submit Your Application

                Complete the quick and easy online application covering your background, goals, and experiences.

                Step 2

                Schedule Your Interview

                Meet with an Admissions Representative to discuss your application, walk through the program structure, and determine if a program is the right fit for you.

                Step 3

                Enroll

                Complete enrollment online with your Admissions Representative. 

                APPLY NOW

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