Vertex Learn
Welcome to Vertex Learn. Here you'll find a list of free community courses that Vertex is hosting with some of the industry's most prominent experts to help you level up your current skills and introduce you to new ones.
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ONLINE | 1 DAY WORKSHOP | FREE
Artistic Anatomy
w/ Rey Bustos
Learn the basics of artistic anatomy with one of the veterans in the industry. Rey will make anatomy more accessible than anyone thought possible. Rey’s unique approach will help you not only learn the hows of anatomy but the whys.
Recommendations: Photoshop/Tablet or Paper/Pencil
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ONLINE | 1 DAY WORKSHOP | FREE
Creature Sculpting
w/ Kurtis Dawe
Learn the step by step process on how to create an original creature model from scratch. Proper referencing will be very important to create a believable creature. We will Texture and surface the model and also focus on how to bring that model to life by rendering in Keyshot or ZBrush and compositing in photoshop to get a really nice final result. The key element to sculpting a creature is understanding the techniques and methodologies on anatomy. Kurtis' unique approach will help you understand the proper mindset of the process.
Recommendations: ZBrush & Keyshot
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ONLINE | 1 DAY WORKSHOP | FREE
The Animation Process
w/Dan Perry
Learn the step by step process of taking an idea and creating an animation from it. From conception, reference, and planning, all the way to polishing the final details; you’ll get Dan’s behind the scenes look at how to go about tackling a new animation.
Recommendations: Maya
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ONLINE | 1 DAY WORKSHOP | FREE
Hard Surface Sculpting
w/ Patrick Van Rooijen
Patrick will demonstrate how to block-out hard-surface elements in zbrush using basic brushes and dynamesh to allow for quick iterating. Patrick will teach how to start shapes from both primitives and from pre-existing surfaces to create more complex shapes. We will also go over on how to clean up meshes, and get them ready for baking to be used in real-time engines.
Recommendations: ZBrush 2021, Marmoset Toolbag
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ONLINE | 1 DAY WORKSHOP | FREE
Character Arts
w/ MIchael Yang
Michael Yang will demonstrate how to make a full 3D character from start to finish. Translate your favorite 2D concept into a game ready asset. From rough sketching, Marvelous Designer simulation, high poly model to texturing and posing for final presentation. Michael's unique approach will help you understand the proper mindset of the process.
Recommendations: ZBrushCoreMini
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ONLINE | 1 DAY WORKSHOP | FREE
Hair for Games
w/ Thomas Sykutera
You will learn how to achieve realistic, natural looking hair. To improve your understanding of hair, we will go over hair anatomy, how to pick successful references and what common mistakes to avoid. We will also go over creating hair textures as well as haircards, and finally look at it in realtime.
Recommendations: Xgen
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ONLINE | 1 DAY WORKSHOP | FREE
Procedural Assets
w/ Bence Blazer
Bence Blazer will demonstrate how to create game-ready procedural assets with Houdini — addressing how to organize your workflows, high to low polygon workflow, parameters, procedural UVs, and quick texture generation. With the emphasis on creating reusable assets in the process.
Recommendations: Houdini 18.5
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ONLINE | 1 DAY WORKSHOP | FREE
Houdini to Unreal
w/ Varomix
Learn the advantages of using Houdini’s newest features with a step by step houdini to unreal workflow. Ultimately, having an idea and creating an asset from it. From conception, reference, and planning, all the way to polishing the final details; you’ll get Alvaro’s behind the scenes look at how to go about tackling a new project using Houdini and rendering in Unreal Engine.
Recommendations: Houdini 18.5, Unreal Engine
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ONLINE | 1 DAY WORKSHOP | FREE
Creature Sculpting in ZBrush
w/ Fareed Nagy
In this workshop we'll explore the process of creating creatures from early concept, design and shape exploration, reference gathering and carrying all of that to something coherent and fleshed out.
Recommendations: ZBrush
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ONLINE | 1 DAY WORKSHOP | FREE
ZBrush Foundations
w/ Milivoj Popovic
Learning digital sculpting techniques, and demonstrating the importance of a solid foundation in Zbrush. The emphasis will be on design principles for a proper workflow that will ensure success for all future sculpts. Mili will showcase his favorite tools in ZBrush, breaking complicated shapes into simple forms.
Recommendations: ZBrush
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ONLINE | 1 DAY WORKSHOP | FREE
Understanding and Sculpting the Human Head
w/ Fabio Paiva
Learn how to analyze your own piece to make better decisions and increase your awareness level when sculpting. We will also explore the intuitive nature of art making so you can explore what really matters to you. By focusing on what's important the whole process will become more organic and enjoyable.
Recommendations: ZBrush
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ONLINE | 1 DAY WORKSHOP | FREE
Skin Detailing
w/Josh Wallace
Learn the step by step process of detailing skin for Film & Game Art. From using Wrap to speed up the process, to using Mari to paint Displacement, Spec and Roughness Maps in this production friendly workflow.
Recommendations: R3DS Wrap or Zwrap, Mari 4.6 & ZBrush
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ONLINE | 1 DAY WORKSHOP | FREE
Toy Design
w/ ALAIN DIAZ
Learn how to 3D model and sculpt to meet Toy Industry standards in ZBrush.
Addressing how to apply practical workflows . From conception, reference, and planning, all the way to polishing the final details. Alain will be sharing his experience on the transition from making prototypes by hand to using ZBrush and 3D printing.
Recommendations: ZBrush
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ONLINE | 1 DAY WORKSHOP | FREE
Dynamic Torso Sculpting
w/DANIEL WILLIAMS
Learn the advantages of drawing on your sculpture as well as the value of working with a hierarchy of forms in mind. Other topics covered will include common mistakes to avoid, quick visual tricks to help measure and place anatomical features, developing a strong form sense, understanding layered muscle interaction in the back and much more!
Recommendations: ZBrush
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ONLINE | 1 DAY WORKSHOP | FREE
Character Arts For Film
w/ Atilla Ceylan
The course will go through the full process of modeling and sculpting. Addressing how to apply practical workflows to create a film-ready character. Atilla's unique approach will help you understand the proper mindset on the process.
Recommendations: ZBrushCoreMini
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ONLINE | 1 DAY WORKSHOP | FREE
Photogrammetry In ZBrush
w/ Seth Lamberton
The course will go through the full process of photogrammetry and using scan data. Addressing how to apply practical workflows to create a Prop. Seth's unique approach will help you understand the proper mindset on the process.
Recommendations: ZBrushCoreMini & Rhino
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ONLINE | 1 DAY WORKSHOP | FREE
Character Arts In ZBrush
w/ Michael Pavlovich
Learn the full process of modeling and sculpting characters for games. Addressing how to apply practical workflows to create a game-ready character. Michael's unique approach will help you not only learn the hows of character creation but the whys.
Recommendations: ZBrush 2021
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ONLINE | 1 DAY WORKSHOP | FREE
Jewelry In ZBrush
w/ Tomas Wittlesbach
Jewelry design is a fine art that has exploded with the advent of digital sculpting and 3D printing. In this course, world-renowned jewelry designer Tomas Wittelsbach will teach you his complete production workflow
Recommendations: ZBrushCoreMini
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ONLINE | 1 DAY WORKSHOP | FREE
Lighting For Games
w/ Maria Yue
Learn how to apply the theories of stage and photographic lighting design in the digital world with one of the Industry’s leading artists, Maria Yue. Maria has been lighting scenes for nearly 7 years and currently works as a Senior Lighting Artist at Splash Damage.
Recommendations: Unreal Engine
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ONLINE | 1 DAY WORKSHOP | FREE
Character Arts
w/ Siamak Roshani
Learn the full process of modeling and sculpting characters for games. Addressing how to apply practical workflows to create a game-ready character. Siamak's unique approach will help you not only learn the hows of character creation but the whys.
Recommendations: ZBrushCoreMini
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ONLINE | 1 DAY WORKSHOP | FREE
Introduction To Digital Sculpting
w/ Ryan Kingslien
Learn the basic of digital sculpting with the founder of vertex school. Ryan Kingslien's unique approach will help you not only learn the hows of digital sculpting but the whys.
Recommendations: ZBrushCoreMini
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ONLINE | 2 DAY WORKSHOP | FREE
3D Concept Art (Project Based)
w/ Rutger van de Steeg & Job Menting
Learn how to turn a 3D render into a finalized concept in photoshop for your portfolio.
Recommendations: Have knowledge of 1 of the following: Software-Blender, Cinema 4D, Octane Render, Adobe Fuse & any 3D modeling app.
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ONLINE | 8 Modules | FREE
Stylized Characters In 3D
w/ Yulia Sokolova
Learn the A to Z of creating stylized characters in 3D. Yulia walks you through sculpting in ZBrush, Texturing in Substance Painter, animating in Mixamo and rendering in Marmoset Toolbag.
Recommendations: ZBrush, Substance Painter, Marmoset Toolbag
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ONLINE | FLEX & PART TIME
Game Arts
Program
A complete Game Arts education in nine months.

ONLINE | FLEX & PART TIME
3D Animation
Program
A complete 3D Animation program for aspiring animators.

ONLINE | WORKSHOPS
Industry
Workshops
Live, online skill focused training for those who need maximum flexibility.