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Game Arts:
Environment Artist Track

Build the skills you need to launch a career in Creative Tech.

  • 3D Modeling
  • Realistic & Stylized Texuring
  • Unreal Engine
  • PBR Workflow
  • Lighting & Real Time Rendering
  • Substance Designer & Painter
  • Project Management
  • Game Play Mechanics
  • Houdini & Procedural Tools
  • Trim Sheets
  • Modularity & Asset Management
  • Decals, Texturing, & Materials
Apply Today

Capstone project by Travis O'Connor

Architect entire worlds.

Environment artist is one of the most dynamic jobs in games now.  It's a rapidly evolving area of the tech that is capitalizing on procedural tools such as Houdini & Substance Designer. There is always something to build since they create everything non-character. The game industry itself is growing at an annual rate of 16%. This trend is only set to increase with the advent of cloud gaming, VR / AR technologies and virtual sets. 

Live Mentoring For
An Amazing Portfolio

The number one reason creatives join Vertex School is for the live mentoring.  We work with some of the best artists out there from studios like Blizzard, Epic Games, Sucker Punch Production, 343 Industries, Id Software, Bioware and more.  You will work on real  projects with real game artists.

Sprints

0

Launch

Orientation: Remote Working, Class Structure & Expectations, Required Technology and Support

1-5

Prop 

3D Modeling, Substance Painter, PBR Workflow

6-8

Unreal Engine

Unreal Engine, Materials, Lighting & Real Time Rendering

9-12

Advanced Game Tech

Game play mechanics, Project Management, GIT

13-18

Project Development

Grey Boxing, Material Boxing, Trims, Floaters, Capstone Project

19-24

Vertex Labs 

Participate in our in-house apprenticeship by building a real-world project in a small team

25-31

Art School

Landscape painting, Life Drawing, Digital Sculpting, Digital Painting

32-40

Vertex²

Python, C++, Game Publishing and Job Search

You could become a

3D Modeler

Environment Artist

Texture Artist

Prop Artist

Surface Artist

3D Artist

UI Designer

VR Environment Artist

Digital Sculptor

Schedule

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Mar 23rd, 2020

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Part-time

9 months

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Monday - Thursday

1 pm to 4 pm PST

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Apply

Tuition 

Per Term

 

$2,400 $2,000

Every 3 Months

 

This is our Bootcamp option.  Take as many terms as you need.

Upfront

 

$6,000

Best Option

 

The lowest cost option.  Owe nothing when you're done.

Monthly

 

$733/mo

Every month for 9 months

 

Select a payment plan that includes interest.

Application Process

Step 1

Apply To Vertex School

Complete a 10-15 minute application covering your background, goals, and experiences. Then create your account.

Step 2

Schedule Your Portfolio Review

Meet with an Admissions Representative to discuss your application, walk through the program structure, and find out which program is the best fit.

Step 3

Enroll

Complete online enrollment with your Admissions Representative and pay tuition.

Ready to take the leap?

Apply Now

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