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WORKSHOP

Character Creation For Film

Create A Film-Ready Character, From Start To Finish

 

  • Wrinkles & Pores
  • Cloth & Armor Workflow
  • Material Expression
  • Tertiary Details
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What You’ll Learn

The course will go through the full process of modeling and sculpting. Addressing how to apply practical workflows to create a film-ready character, from start to finish. The emphasis throughout the course will be on addressing the nuances of forms, structures, workflow, detailing, imperfections, concept direction, and presentation. Students will learn how to get the most out of the various tools to get the best results.

This workshop on Character Creation will consist of ten  live lessons. You’ll learn core character design skills and workflows and be part of a community of artists working to achieve next level quality in their work.

By the end of the workshop you'll:

  • Have developed a fluency in the various stages of the PBR workflow.
  • Know how to create dynamic poses for your character.
  • Have mastered the pipeline for 3D character creation.
  • Have created your own game-ready character..
COURSE FORMAT:   Standard
 
LECTURE TYPE:   Live 
 
FEEDBACK:   Live mentoring in group
 
DURATION:   10 weeks
 
ASSIGNMENT:   Due each week. Expect to spend 10-20 hrs/wk viewing lectures, q&a, and time on assignments
 
Q&A:   Once a week
 
MATERIALS:   Photoshop, ZBrush and 3D packages such as Maya, 3Dsmax, Modo, or else should be known to follow along
 
SKILLS LEVEL:   Intermediate
 
PREREQUISITES:   Knowledge of ZBrush and 3D p

Curriculum

Week 1

Proportions & Concepts

Reduce decision making. Set expectations and concept. Update the proportions based on our needs and block out shapes.

Week 2

Modeling / Sculpting

Establishing Planes, The primary silhouette and structure for the character alongside of determining the core features, includes; shape of nose, eyes, ear, mouth, etc based on concept. Preparing marvelous patterns in zbrush and for sculpting

Week 3

Topology & UVs

Fundamentals of Production-ready Topology & UVs. Turning a Marvelous Designer Mesh into a Production-ready Model

Week 4

Secondary Shapes

One of the most crucial stages, where the true character of the sculpt needs to start popping out.

Week 5

Grooming

Introduction to FiberMesh & Pixologic’s Grooming Brushes. Introduction to and Fundamentals of Yeti

Week 6

Tertiary Shapes

Wrinkles & Pores details; Micro details; ZBrush layers, Imperfections. 

Week 7

Texturing / Surfacing: Maps

Retopologize your Mesh. UV your Character and Define Texture Sets.  

Week 8

Texturing

Preparing the character to texture in Substance Painter. Base Materials done for every item of Clothing or Armor based on reference.

Week 9

 

Lighting & Presentation

Basic Lighting Theory. Designing Lighting Styles Specific To Your Project.          Pose your Character. Bring all of your Elements to life

Week 10

 

Lighting & Presentation

Basic Lighting Theory. Designing Lighting Styles Specific To Your Project.          Pose your Character. Bring all of your Elements to life

Atilla Ceylan

Born and raised in the beautiful city of Vienna in Austria, all he wanted to do for a living is to design characters in one form or the other. After graduating from College for 3D Arts & Animation, Atilla spent about 1 year working for local studios as a freelancer and was also preparing his portfolio. In early 2011, Atilla landed a job at Mr. X Studios, Toronto, where he was granted privileges to work directly with big names like Guillermo Del Toro and Paul W. S. Anderson. In 2017, Atilla moved to Vancouver and joined Zoic Studios Inc. where he creates Digital Characters and Creatures. Being a single father & full time worker in VFX doesn’t leave much spare time but if he finds some time, he do likes to pursue personal projects.

Atilla will teach the basic knowledge about art and 3D Application, You'll learn how to create your own character from start to finish, Learn what studios need from artists and much more.

 

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 Atilla Ceylan:

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Schedule

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Starts July 12th

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1x week / 10 weeks

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TBD

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Enroll

Choose your enrollment option:

Payment Plan

$256/mo $183/mo

3 monthly payments

  • 6 weeks of LIVE Q&A
  • Critiques of your work every week
  • Detailed technique walk throughs
  • Community access to Artist Awake
  • Life time access to streams & downloadable videos.
ENROLL

Upfront

$949 $760

One Time Payment

  • 6 weeks of LIVE Q&A
  • Critiques of your work every week
  • Detailed technique walk throughs
  • Community access to Artist Awake
  • Life time access to streams & downloadable videos.
ENROLL

Character Creation For Film

Enroll Today
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