CREATE PRO LEVEL STYLIZED FOLIAGE
DATES:
12 JULY 2025 - 16 AUGUST 2025
DURATION:
6 WEEKS TOTAL
SATURDAYS AT 3 PM PT / 6 PM ET
ENROLL NOW
INCREASE YOUR EARNING ABILITY IN 6 WEEKS
DATES:
12 JULY 2025 - 16 AUGUST 2025
DURATION:
6 WEEKS
SATURDAYS AT 3 PM PT / 6 PM ET
ENROLLTHIS COURSE IS FOR YOU IF...
YOU WANT TO BREAK INTO THE GAME INDUSTRY
Learn the complete process of creating production-ready stylized foliage. Master the tools and techniques used by top studios, and build a stunning portfolio that showcases your ability to craft game-ready vegetation for immersive worlds.
YOU WANT TO EXPAND YOUR SKILLS AS AN ENVIRONMENT ARTIST
Take your foliage creation skills to the next level with advanced techniques, industry workflows, and best practices for crafting stylized, game-ready vegetation. Bring your environments to life with stunning, production-ready assets.
YOU WORK IN GAMES AND WANT TO SPECIALIZE IN STYLIZED FOLIAGE
If you’re experienced in game art but want to master the craft of stylized foliage, this bootcamp will teach you the full pipeline - from concept to game-ready assets. Learn SpeedTree, ZBrush, and Unreal Engine 5. Elevate your environments with lush, beautifully detailed vegetation.
YOUR FUTURE STARTS HERE
Bring lush, stylized worlds to life and open the door to a career earning $90K+ a year.
Master the art of crafting high-quality, game-ready stylized foliage using SpeedTree, ZBrush, and Unreal Engine 5, while optimizing for real-time performance.
This LIVE online bootcamp provides expert guidance, industry workflows, and portfolio-ready projects to set you apart in the world of game art.
The average annual pay for a stylized foliage artist in the gaming industry can exceed $90K+ a year, with top artists earning even more.
Get hands-on training from Kem Yaralioglu, Expert Environment Artist at Highdive, who brings real-world experience from top studios.
Learn directly from an industry expert who worked on Rainbow Six Siege
This LIVE online bootcamp provides expert training and hands-on guidance, helping you develop in-demand skills that set you apart in the competitive world of game art.
WHAT YOU'LL DO DURING THE BOOTCAMP
HANDS-ON PROJECTS
Bring your stylized environments to life by creating game-ready foliage from the ground up. From groundcover to full trees, you'll work through every stage - gathering reference, sculpting high-poly foliage, baking textures, assembling assets in SpeedTree, and finalizing your scene in Unreal Engine 5.
EXPERT-LED WORKSHOPS
Learn directly from Kem Yaralioglu (Lead Environment Artist at Highdive) through interactive demos, live sessions, and in-depth case studies.
Gain insights into advanced foliage creation techniques, asset optimization, and best practices for SpeedTree, ZBrush, and Unreal Engine 5.
PORTFOLIO-BUILDING EXPERIENCE
Create stunning stylized foliage that showcases your artistic vision and technical skills. Receive personalized feedback from an industry expert to elevate your work and capture the attention of potential employers.
MEET YOUR INSTRUCTOR

KEM YARALIOGLU
LEAD ENVIRONMENT ARTIST AT HIGHDIVE
Brings over 9 years of expertise in the gaming industry
Projects he has worked on include: Rainbow Six Siege, Sea of Thieves, Kena: Bridge of Spirits, Everwild, Memoria Project
Currently at Highdive, a NetEase Games ThunderFire development studio from Montreal. Kem specializes in stylized environment creation, focusing on foliage, world-building, sculpting, and level art.
His passion lies in crafting immersive, stylized worlds that enhance storytelling and gameplay.
In the Stylized Foliage Bootcamp, Kem will share his expertise in procedural foliage workflows, offering hands-on guidance to help artists elevate their portfolios and pursue careers in game art.
BOOTCAMP SYLLABUS
REQUIRED BOOTCAMP SOFTWARE: SpeedTree, ZBrush, Unreal Engine 5
WEEK 1
Introduction to SpeedTree Interface and Workflow
WEEK 1
Introduction to SpeedTree Interface and Workflow
WEEK 2
Understanding Our Nodes and Basic Material Creation
WEEK 2
Understanding Our Nodes and Basic Material Creation
WEEK 3
Bush Foliage
WEEK 3
Bush Foliage
WEEK 4
Tree Foliage – Part 1
WEEK 4
Tree Foliage – Part 1
WEEK 5
Tree Foliage – Part 2
WEEK 5
Tree Foliage – Part 2
WEEK 6
Week 6: Finalizing Project in Unreal Engine 5
WEEK 6
Week 6: Finalizing Project in Unreal Engine 5
What's the cost?
Pay in installments or pay in full
Those in the USA can select Pay in full to pay in 4 interest-free payments through Klarna or Afterpay.
FREQUENTLY ASKED QUESTIONS
Are there any live lessons?
Are there any live lessons?
What software do I need?
What software do I need?
What is the refund policy?
What is the refund policy?
How long will I have access to the bootcamp?
How long will I have access to the bootcamp?
How do I receive project feedback?
How do I receive project feedback?
Do I get a certificate of completion?
Do I get a certificate of completion?
NEED MORE INFO?
We're happy to answer any questions you may have! To schedule a call with a team member, please submit the form below.