Projects he has worked on include Heroes of the Storm (Blizzard Entertainment), Shadowlands: Chains of Domination, and Dungeon Defenders 2.
Dan’s expertise in stylized character creation, combining strong shape language, anatomy, and design, has made him a highly skilled and respected artist in the industry.
In the Stylized Character Art Workshop, he will share his hands-on knowledge of sculpting, texturing, and stylization techniques to help artists create appealing, game-ready characters and build a standout portfolio for careers in character art.