Houdini FX  

Learn Houdini Simulations, 3rd Party Rendering, Disintegration, Vellum, Dust & Debris, and more!

 

This course will serve as an introduction to all things FX. Students will learn how to create all the main types of simulation effects commonly used in VFX. Students will build up all setups node by node, getting in-depth explanation for each one.

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What You’ll Learn

This course will serve as an introduction to all things FX. Students will learn how to create all the main types of simulation effects commonly used in VFX. Students will build up all setups node by node, getting in-depth explanation for each one.

Students will also focus on creative problem solving, honing their artistic eye, and thinking like a VFX professional. They will learn how to use 3rd party renders, specifically Redshift, which can be a challenging aspect of being an FX artist. Learning how to render outside of Houdini is going to be an essential and important step towards preparing students for a career in FX. 

By the end of the course you'll:

  • Have learned how to tackle some of the most vital types of Houdini effects
  • Know how to render your FX in Redshift
  • Have the confidence and ability tackle future VFX projects
 

COURSE DELIVERY

One live group session, one on one sessions, and pre-recorded videos. 

LIVE SESSIONS

TBD

START DATE

TBD

MATERIALS

Houdini, Redshift or Mantra for rendering

SKILL LEVEL

Beginner to Advanced

PRE-REQUISITES

Preliminary knowledge of Houdini and SOP networks

Our Courses Include

Full Time Technical Support

Receive technical support from a dedicated professional in the private course Discord group. 

Lifetime Course Access

Come back to reference courses video or review content at any time. 

Private Discord Group

Interact with your peers and share your work in your private course Discord group. 

Small Class Size

The class size is limited to 20 people. 

Meet Your Instructor 

Keith Kamholz 

Keith Kamholz is a Lead FX Technical Director at DNEG, and he has previously worked at Industrial Light & Magic, Blue Sky Studios, Tippett Studio, and Framestore NY. He’s worked on more than 15 feature films, with credit highlights including Pacific Rim: Uprising, Venom, Jurassic World, Transformers: Age of Extinction, & Ice Age: Continental Drift.

Keith has also been a frequent presenter for SideFX Houdini, at events such as SIGGRAPH, FMX, HIVE Worldwide, & user groups.

He earned a dual-major B.A. in Computer Science & Media Study at SUNY Buffalo, and an M.S. in Digital Imaging and Design at NYU’s CADA

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Engage with Peers

Have fun while you learn! Our online community is a great place to share knowledge and meet people from around the globe.

Network

Our online community is a great place to grow your network and make new connections! 

Course Overview

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Course Highlights

Quality

Our courses contain top quality content that is easy to follow along with

Easy Access

Access your course from anywhere at any time

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Frequently Asked Questions

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