Real-Time VFX Masterclass in Unreal Engine
Create Cinematic Chaos Destruction in UE5
DATE:
21 APRIL 2026
DURATION:
2 HOURS LONG
8 AM - 10 AM PT (Pacific Time - Los Angeles)
ENROLLLIVE ONLINE MASTERCLASS WITH AN INDUSTRY EXPERT
DATE:
21 APRIL 2026
DURATION:
2 HOURS LONG
8 AM - 10 AM PT (Pacific Time - Los Angeles)
Step into the world of high-impact visual effects and learn how to create explosive, cinematic destruction, all in real-time.
In this live masterclass, VFX artist James Sanders will walk you through building a dramatic destruction sequence from scratch using Chaos Destruction and Niagara—Unreal’s powerful, real-time systems used in modern game pipelines.
No external tools. No paid plugins. Just Unreal Engine and production-ready techniques you can start using immediately.
DURING THE MASTERCLASS YOU WILL GETÂ
A Full Chaos Destruction Workflow — From Start to Finish
Niagara Layering for Cinematic Effects
Take your destruction to the next level with layered VFX that bring the scene to life.
James will break down a powerful multi-layer approach:
- Impact bursts for immediate visual punch
- Debris spawning directly from fracture points
- Subtle ambient dust for realism and atmosphere
Polish Techniques That Make It Feel AAA
Go beyond simulation and learn how to elevate your work with small details that make a big difference.
Including:
- Camera shake that enhances impact (without overdoing it)
- Post-processing for cinematic feel
- Lighting and atmosphere for mood and clarity
- What it takes to push this into a final, portfolio-ready piece
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Why This Masterclass Stands Out
Built Entirely in Unreal Engine
Everything you see is created using free tools available within Unreal Engine—no external software required.
Focused on Real Production Techniques
This isn’t theory. It’s a practical, start-to-finish workflow used to create real-time destruction effects for games and cinematics.
Designed for Immediate Application
You’ll walk away with techniques you can apply right away to your own projects, whether you're building a portfolio or working in-engine.
WHO THIS MASTERCLASS ISÂ GOOD FOR
- Aspiring VFX Artists looking to break into games or film using Unreal Engine
- Intermediate Unreal Users ready to expand into Chaos and Niagara workflows
- Game Developers & Technical Artists who want to create more dynamic, cinematic environments
- 3D Artists transitioning into VFX and looking for a clear, practical entry point
PREREQUESITES
To get the most out of this session, you should have:Â
- Basic familiarity with Unreal Engine
Intro-level understanding of Niagara, materials, or physics systems - Comfort navigating a real-time 3D environment
Before the session, please install:
- Unreal Engine (latest version)
- Maridalen Ruins (free asset from Epic Fab)
About Your Instructor
James Sanders
EX-ART DIRECTOR AT INTREPID STUDIOS
James Sanders is an industry veteran and Ex-Art Director at Intrepid Studios, where he helps shape the vision of groundbreaking projects.
His impressive career has spanned top studios like Sony Interactive, Bend Studio, and Gearbox Software. During this time, he has honed his craft across AAA games and iconic franchises.
His mastery of visual storytelling and world-building has made him a sought-after expert in the field. In this VFX Masterclass, James will use his wealth of experience and creative insight to help aspiring artists elevate their skills to a professional level.
Ready to create stunning visual effects?
Sign up today and get ready to take your VFX skills to the next level!
One time paymentÂ
$69 $29
Limited time offer
More details
2 HOURS OF CONTENT
Get two hours of learning from VFX pro James Sanders. During the masterclass, you will be able to interact with James and ask him questions.Â
100% VIRTUAL
Join from anywhere! The masterclass will be hosted on Zoom allowing participants to easily join from anywhere in the world.
KEEP THE RECORDINGS
Can't make it to the lives? No problem! The masterclass will be recorded and available to those who enrolled.