Season 1
Episodes
Jon Foster: Illustrator
From academic probation to the Dean's List, Jon Foster has worked hard to get to where he is now. Jon is an Illustrator. He has received two silver and three gold awards from Spectrum: The Best of Contemporary...
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Josh Lynch of Sony Santa Monica
Josh Lynch of Sony Santa Monica joins us in this episode. We talk about work and art and he walks us through his process, emphasizing the importance of letting your art tell a story. Towards the end, he gives some...
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Robert Hodri of id Software
Robert Hodri is a Senior Environment Artist at Id Software. What I found so interesting was his thoughts on modularity and how it can improve the workflow. I also appreciated his insights on the importance of the...
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Geoffrey Rosin of Allegorithmic
Geoffrey Rosin is a 3D Tech Artist at Allegorithmic who previously produced some amazing environment assets for Dishonored 2. I love Geoffrey's ability to find balance. He knows that every detail matters, but is able...
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Jonathan Benainous of Ubisoft
In this episode, we speak to Ubisoft Texture artist Jonathan Benainous. Jonathan's worked on the games Ghost Recon and Horizon Zero Dawn along with others as an Environment Artist. Jonathan is a Substance Designer...
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Daniel Bel of Sideshow Collectibles
I loved hearing Daniel Bel tell us about became a digital sculptor for Sideshow Collectibles. Today, he uses ZBrush among other tools to create some of the most incredible collectibles out there. His journey to get to...
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Tom Newbury of Weta Digital
In this episode, I'm joined by Tom Newbury, an Artist at Weta Digital. I actually first came across Tom's work via his Gumroad tutorials! I just love it when artists share their knowledge. :) Tom has so many helpful...
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Paul Widelski of Splash Damage
Paul Widelski started as a hard surface artist before becoming a senior character artist at Splash Damage. What struck me most after talking to Paul is how committed he is not only to his art but also to the practice...
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Bonus Episode: They Don't Understand Us
This is a bonus episode that came about because of some stuff in my personal life. Having my nephew here really brought back some memories of when I was the "family screw up" and how important it has been, over the...
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Becca Hallstedt
Becca Hallstedt is a concept artist in the Game Industry. They've worked for Netherrealms & Blizzard on projects such as Injustice 2 & World of Warcraft: Battle For Azeroth. One of the most powerful parts of...
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Adam Ross of Marvel Entertainment
My guest today is not a game artist but a digital sculptor who works for Film but let's not start calling people names... :) I've been a fan of Adam Ross' work for some time so it was a pleasure to be able to...
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Blair Armitage of Riot Games
Blair Armitage is a Character Artist at Riot Games and has been inspiring my students at the Vertex School for years with her beautiful renders. Learn more about Vertex School here: https://www.vertexschool.com/ Learn...
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