Geoffrey Rosin of Allegorithmic
Geoffrey Rosin is a 3D Tech Artist at Allegorithmic who previously produced some amazing environment assets for Dishonored 2. I love Geoffrey's ability to find balance. He knows that every detail matters, but is able to work within time limits and production demands. And he tells stories through his environments by striking the right balance between modeling and texturing his assets.
Learn more about Vertex School here: http://www.vertexschool.com
Learn more about Geoffrey Rosin here: https://www.artstation.com/kikette
Learn more about Substance Designer here: www.allegorithmic.com
Want to be a Texture Artist, Character Artist or an Environment Artist in the Video Game Industry? Apply for your spot in our upcoming Game Artist course here: http://www.vertexschool.com