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HARD SURFACE MODELING FOR GAMES

Create A Game-Ready Armor, From Start To Finish

DATES:

30 AUGUST 2025 - 11 OCTOBER 2025

DURATION: 

6 WEEKS TOTAL

SATURDAYS AT 9 AM PT / 12 PM ET

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INCREASE YOUR EARNING ABILITY IN 6 WEEKS

 
DATES:

30 AUGUST 2025 - 11 OCTOBER 2025

DURATION: 

6 WEEKS TOTAL

SATURDAYS AT 9 AM PT / 12 PM ET

SIGN UP

Master hard surface modeling for games by creating a fully detailed, game-ready character complete with armor and hard surface assets.

You'll get hands-on experience using ZBrush and Substance Painter, learning high-poly sculpting, clean UV unwrapping, and advanced texturing techniques.

Follow real-world workflows used by studios and refine your work with professional polish.

By the end, you’ll have a standout portfolio piece that highlights both your technical skills and artistic vision - helping you stand out in a competitive industry.

THIS COURSE IS FOR YOU IF...

YOU WANT TO BREAK INTO THE GAMES INDUSTRY AT A HIGHER LEVEL 

If you already have a foundation in character art, this course will push your skills further, equipping you with advanced techniques and a professional-quality character to showcase in your portfolio.

Stand out to studios by demonstrating mastery of hard surface workflows used in real production environments.

YOU WANT TO LEVEL UP YOUR HARD SURFACE MODELING SKILLS FOR GAMES

Whether you're a character artist or 3D generalist, this course will sharpen your ability to create clean, detailed hard surface assets like armor, helmets, and mechanical components, ready for real-time engines and production pipelines.

YOU’RE READY TO BUILD A PORTFOLIO PIECE THAT STANDS OUT TO STUDIOS

With guidance from a Senior Character Artist, you’ll learn proven workflows for sculpting, modeling, UVs, and texturing, so you can build a high-quality, game-ready character that showcases your technical edge.

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YOUR FUTURE STARTS HERE
 

Learn to craft high-quality hard surface assets that set your portfolio apart.

Master the tools and workflows used in AAA studios, ZBrush, Substance Painter, and Unreal Engine, while building a production-ready character under the guidance of a Senior Character Artist. 

Character artists with outstanding hard surface skills can earn $75K+ a year, with top character artists earning well into six figures.

This LIVE online course gives you direct access to industry-proven techniques, personalized feedback, and expert mentorship - helping you sharpen your skills and move confidently toward your next career milestone.

 
WHAT YOU'LL DO DURING THE COURSE

HANDS-ON PROJECTS

Bring your ideas to life by modeling complex armor sets, mechanical components, and hard surface character details. You’ll work through practical assignments that mirror real production tasks - sculpting high-poly models, creating clean low-poly versions, unwrapping UVs, and texturing in Substance Painter.

EXPERT-LED WORKSHOPS

In the Hard Surface Modeling course, you’ll learn professional-level workflows used in game studios today. Through hands-on demos, guided projects, and expert feedback, you’ll develop the skills needed to tackle complex armor and character assets - and finish with a polished, portfolio-ready piece that shows what you can do.

PORTFOLIO-BUILDING EXPERIENCE

Produce a fully realized, game-ready character with hard surface elements that demonstrate your technical precision and artistic polish. With personalized feedback from an industry expert, you'll refine your work into a standout portfolio piece that helps you land a new role or level up your current career. 

MEET YOUR INSTRUCTOR

PATRICK VAN ROOIJEN

Patrick's ArtStation


SENIOR CHARACTER ARTIST AT ROCKSTEADY STUDIOS, EX GUERILLA GAMES

Brings 9 years of expertise in games, film, and commercial production


Projects he has worked on include: Horizon Forbidden West and Suicide Squad.

Patrick specializes in hard surface character modeling and has worked across both AAA studios and indie teams, giving him a deep understanding of production pipelines and deadlines.

For this Hard Surface Modeling course, Patrick developed the video lessons and guided project content, drawing directly from his professional workflows and industry experience. Live sessions will be led by an instructor to provide additional guidance, feedback, and Q&A support throughout the course.

COURSE SYLLABUS

REQUIRED SOFTWARE: ZBrush, Substance Painter, Unreal, Maya (or equivalent software package; Max, Blender, etc.)

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INSTRUCTOR WORK 

See more on ArtStation

What's the cost?

Pay in installments or pay in full

Those in the USA can select Pay in full to pay in 4 interest-free payments through Klarna or Afterpay.

Pay in full

$698 $523.50

BEST PRICE

  • 6 weeks of live sessions 
  • 1 live session per week
  • Private course Mighty Group
  • All live session recordings
  • Full-time technical support
  • Certificate of completion
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3 monthly payments

$256 $192

BILLED MONTHLY

  • 6 weeks of live sessions 
  • 1 live session per week
  • Private course Mighty Group
  • All live session recordings
  • Full-time technical support
  • Certificate of completion
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FREQUENTLY ASKED QUESTIONS

NEED MORE INFO?

We're happy to answer any questions you may have! To schedule a call with a team member, please submit the form below.