What you'll learn:
Ivan will teach you the workflows for character creation and will guide you through all stages. You will learn all the steps in the pipeline and understand how to prepare your character for final presentation in Unreal Engine.
By the end of the course you'll:
- Have produced a portfolio-ready character
- Sculpt the face and body in ZBrush
- Create clothing in Marvelous Designer
- Create low resolution topology and UVs
- Textured clothing and realistic skin in Substance Painter
- Create a hair in Maya's Xgen
- Create materials and light your character in Unreal Engine
START DATE
January 24th, 2022
MATERIALS
Unreal Engine, Substance Painter, Marvelous Designer, ZBrush, and Xgen
SKILL LEVEL
Intermediate to Advanced
Meet Your Instructor
Ivan Lopez
Ivan Lopez has been creating characters for games and feature films for more than 5 years and currently works as a Character Artist at Axis Studios. Some of his most recent works are; Pokémon: Detective Pikachu, Men in Black: International, Godzilla King of the Monsters
Course Highlights
Quality
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Course Overview
Module 1: Blocking Out The Character
Module 2: Creating The Clothing In Marvelous Designer
Module 3: Creating Secondary & Tertiary Details
Module 4: Creating The Low Resolution, UVs & Texturing
Module 5: Creating Hair in Maya's XGen
Module 6: Lighting & Presentation In Unreal Engine
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