Maria is currently working at Sharkmob London, United Kingdom as a principal lighting artist.
Starting as a lighting artist for Far Cry 4 at Ubisoft Shanghai, Maria’s unique knowledge on stage design and photography benefit her career path, and have made her become a very well recognized video game lighting artist among AAA studios in Asia, Europe and North America.
On top of her full time job and teaching, Maria is always sharing her free lighting design notes through her personal website Maria & Lightbulbs.
Projects she's worked on include Far Cry 4 and Far Cry Primal (PC/ PS, Ubisoft Shanghai, China.), Robinson the Journey and Climb nordic DLC (PSVR/ Oclus, Crytek, Germany), Star Citizen (PC, Cloud Imperium Games, Wilmslow, UK), Gears 4 (PC/ Xbox, Splash Damage, London, UK).She is currently working on an unannounced AAA title using UE5.