Lighting For Games Bootcamp
Learn the art of creating amazing lighting and the science of optimizing it for real time environments
Build your portfolio as a lighting artist
Enroll NowWhat You’ll Learn
The course will go through the full process of designing Lighting for 3D games. The emphasis will be on applying theoretical knowledge in practical and efficient ways for various settings, interior, exterior and natural lighting, lighting for characters, and lighting using Unity, CryEngine and Unreal. Harid will demonstrate her own lighting approach and the workflow she uses from concept to game-ready.
Students will learn how to make smart choices from the moment they collect references to create their moodboard to time they finish their project.
Learn how to apply the theories of stage and photographic lighting design in the digital world with one of the Industry’s leading artists, Harid Taskin.
Harid will teach you the workflows for designing lighting specific to the demands of your scene or character. You will learn all the steps in the pipeline and understand how to make effective and efficient design decisions.
By the end of the course you'll:
- Understand how lighting can both serve the work as well as function as a visual element.
- Understand how to design lighting for different scenarios.
- Have mastered your way through the lighting workflow.
- Have developed an understanding for how to design different lighting styles.


START DATE
July 11th, 2022

MATERIALS
Unity, CryEngine and Unreal Engine

SKILL LEVEL
Intermediate
Meet Your Instructor
Harid is a Lighting Artist specialized in digital games and real-time experiences.
After finishing his Master's Degree in Visual Communication Design he moved to Istanbul to chase his career in digital games industry.
He currently works as a Lighting Artist at Splash Damage.





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Course Overview
Module 1: Introduction to the Artistic Function of Light
Module 2: Best Practices - Designing The Lighting (Part 1)
Module 3: Best Practices - Designing The Lighting (Part 2)
Module 4: Thinking Like A Craftsman - Tailoring The Lighting Design For Your Project (Part 1)
Module 5: Thinking Like A Craftsman - Tailoring The Lighting Design For Your Project (Part 2)
Module 6: Inspiration & Continued Study
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