What you'll learn:
Learn how to apply practical workflows to create a game-ready character, from start to finish, with one of the Industry’s leading artists, Ackeem Durrant.
Ackeem will teach you the workflows for character creation and will guide you through all stages. You will learn all the steps in the pipeline and understand how to prepare your character for final presentation.
By the end of the course you'll:
- Have developed a fluency in the various stages of the PBR workflow
- Know how to create dynamic poses for your character
- Have mastered the pipeline for 3D character creation
- Have created your own game-ready character
Live sessions and pre-recorded videos
Beginner to Intermediate
ZBrush, Maya, Substance Painter, Photoshop, Marvelous Designer (optionial) and Marmoset Toolbag
A general understanding of 3D is all that's required. This course is great for those just starting out or those who are more advanced and looking to improve their skills.
Our Courses Include
Full Time Technical Support
Receive technical support from a dedicated professional in the private course Discord group.
Lifetime Course Access
Come back to reference courses video or review content at any time.
Private Discord Group
Interact with your peers and share your work in your private course Discord group.
Small Class Size
The class size is limited to 20 people.
"This course was incredible! I had been teaching myself character art for a year just from tutorials I found on YouTube, and had definitely hit a wall in terms of progress.
Taking this course was a huge turning point for me. The live feedback from Ackeem was incredibly helpful and insightful, and he was very quick to respond in the course Discord when I had a question or needed critique in between classes.
I feel much more confident in my ability to make a character in a game pipeline now at the end of it."
"I took this class and can tell you that Ackeem is an awesome instructor and you will learn a ton. I 100% recommend this class."
"The course was very well taught and the Instructor was very approachable in how they presented the methods. Despite my use of different programs (Blender in place of Maya) I was able to adapt the methods used to my programs well enough.
This was my first time creating such a high detail product, and my first time utilizing texturing programs. I feel well taught and capable of reproducing the steps on my own for future products."
"The course was great and Ackeem was an amazing teacher. I highly recommend this course."
"This course was great! As someone coming from a background in miniatures I found the instructor and the lecture videos taught me what I needed to know to extend my skills into character art."
Meet Your Instructor
Ackeem Durrant is a 3D Character Artist with experience in a variety of industries from AAA Games to TV.
Ackeem has been sculpting and modeling characters for games for more than 4 years and currently works as a Senior Character Artist at Silver Rain Games.
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Connect with Pros
Industry professionals are always close by on our online community. Learn from professionals.
Engage with Peers
Have fun while you learn! Our online community is a great place to share knowledge and meet people from around the globe.
Our online community is a great place to grow your network and make new connections!
Module 1: Blocking Out The Character
Module 2: Facial Development
Module 3: Creating The Clothing
Module 4: Creating Secondary & Tertiary Details
Module 5: Creating Our Game Ready Mesh
Module 6: Texturing The Character
Module 7: Creating Hair in Maya's XGen
Module 8: Eye Creation & Texture Sets
Module 9: Lighting & Presentation
Our courses contain top quality content that is easy to follow along with
Access your course from anywhere at any time
Be a part of our supportive online community
Frequently Asked Questions
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