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Digital Sculpting Bootcamp

Kick start your career in the Toys and Collectibles industry today

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Get the competitive edge you need to succeed

Have you dreamed of a professional sculpting career in the Toy and Collectable industry but keep finding the door tightly shut but don't know why? Then deep dive into the world of 3D modeling with this Digital Sculpting Bootcamp that will develop your skills that the industry so desperately needs.

As a 3D modeler you play a key role in bringing the favourite characters from world of comics, games, film and TV to life to adoring fans worldwide - it's quite a responsibility! In this Bootcamp you will receive in depth anatomy training, learn to accessorize  your characters with armor and weapons, sculpt cloth and fabric textures and most importantly build a story, in how you pose and present your model. You'll learn the key principles of how to cut and key parts of your model for optimal 3D printing.

This is a full time immersive Bootcamp, where you will meeting twice a week some of the best mentors in the industry. Over the course of the Bootcamp, your instructors will level you up for a career in Toys and Collectables.  

Digital Sculpting Overview:

In this Bootcamp, you'll learn the principles of human anatomy to create believable characters and develop your understanding of the key fundamentals of form and proportion. You'll also develop the key skills in the core software used by the industry today using Zbrush, Maya and Marvelous Designer.

Learn directly from artists who have worked for DC Collectibles, McFarlane Toys, Gentle Giant Ltd and many others.  You’ll deep dive into the latest tools and techniques of today’s modern modeling and manufacturing pipelines and use the latest software.

This remote Bootcamp is entirely online. Log into the twice weekly sessions from anywhere on the planet with an internet connection.  Complete your homework from the comfort of your own home and interact with our community of over 1,500 people either online or via our app.

By the end of this Bootcamp you will have portfolio ready models to show prospective employers that will demonstrate the key skills and artistic flare needed by the industry. This course is designed to make you industry ready in the shortest possible time and kick start your career in Toys and Collectibles.

Start Date

December 2nd - March 6th

Duration

12 weeks

Format

Twice weekly online classes via Gotomeeting and a student community.

Software

A student educational license of Zbrush, Maya, Houdini and Substance Painter is provided to all students for free

Course Load

40 hours a week

Skill Level

Beginner

COURSE CURRICULUM


 

Learn the essential software and craft skills that will make you a valuable member of the team.  

Create in-game assets, characters and environments for your portfolio and get the practice you need to seriously grow your skills.

 


Learn How To:

  • Learn the high polygon approach to modeling
  • Dive Into texturing in substance painter
  • Learn game specific workflows such as Trim Sheet Modeling
  • Learn how to model & texture foliage
  • Explore Unreal, Substance Designer, Marvelous Designer & Houdini

Weekly Breakdown

  1. Introduction to Maya
  2. Introduction To Game Modeling
  3. Introduction To Uvs & Texturing 
  4. Digital Sculpting 1
  5. Digital sculpting 2
  6. Advanced Game Modeling
  7. Substance Painter
  8. Unreal Engine
  9. Substance Designer
  10. Houdini
  11. Capstone Project 1
  12. Capstone Project 2
  13. Final Project Presentation

MEET GAI'S MENTORS

Learn from skilled artists with professional experience in the field through our classes, bootcamps and immersives.

Melissa Altobello

Sucker Punch Productions

Shawnell Priester

343 Industries

Ken Fairclough

Bioware

Eytan Zana

Naughty Dog

Alex Senechal

343 Industries

Adam Skutt

Epic Games

Jarad Vincent

Epic Games

Jason Martin

Id Software

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Graduate Showcase

"The class I took essentially got me into the job market. Having someone who knows what to look for telling you what to put into your portfolio was great!"

Former Science Major

Melissa Mazzocco

Graduate Of Brett Briley's Game Art Apprenticeship

Now An Environment Artist At ArenaNet

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