ONLINE • SELF PACED  • MENTOR GUIDED • SKILL-FOCUSED

REAL TIME HAIR CREATION FOR GAMES

LEARN THE SKILLS & THE CRAFT OF CREATING BEAUTIFUL, REALISTIC HAIR IN-GAME

ENROLL NOW

Master One Of The Most In Demand Skills In Character Arts.

CLASS OVERVIEW

Why create a course on Real Time Hair For Games? The answer is simple, no other character artist skill can change your life as fast as mastering real time hair.

In this course, you'll learn how to use hair cards to create realistic hair for games. The course is led by Ryan Kingslien as he narrates the work of the amazing Jansen Turk who just finished up a stint at CD Projekt Red on Cyberpunk 2077 doing exactly what he's going to teach you to do.

The goal of this course is to cut through the misinformation out there and teach you the craft of real time hair through four distinct and common hair styles: 

  1. Long Slicked Back Hair
  2. Short Hair
  3. Bob Cut Hair
  4. Long Hair

Note, this is a living course that will be updated through June 2020.

  • Skill Level: Intermediate
  • Course Format: Online
  • Duration: Self Paced + Lifetime Access
  • Assignments: Rolling
  • Feedback: Live, Weekly Q&A

What You’ll Learn

Real time hair is hard to figure out on your own.  In this course we will demystify the process.  You'll see Jansen Turk's entire process.

The course will go through the all the steps of creating hair cards, creating the hair layers, and establishing movement and volume. You'll learn the shape concepts of hair such as the X, the V, and most importantly the "fin". Our goal is that you come away from this course enraptured with the amazing musicality and art of real time hair.

Most importantly, you'll learn how to build the hair style methodically... avoid rushing... and the importance of going slow in order to finish strong. 

The quick do not win at this game. You must invest your time and your love into the process and when you do there are few skills that will reward you like mastering Real Time Hair Creation For Games.

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By The End Of The Course You’ll:

  • Learn the Hair Card System
  • Have created four different hair styles to portfolio perfection.
  • Know how to create, place and layer hair cards.
  • Master the shape language of hair.
  • Have the skills and foundation to tackle any hair style.

Four Projects To Level Up Your Career

At Vertex School we believe in a scaffolded learning approach. Our job is to simplifying the most complex tasks down to the essential learning blocks.

Wouldn't you rather focus on building beautiful models for your portfolio instead of sorting through hundreds of YouTube videos?

So each month we'll release a new project for you to complete.  A total of four amazing projects designed to build your skills and your portfolio.

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PROJECT ONE: SLICKED BACK HAIR

The first project you focus on in this industry focused course is Slicked Back Hair. This allows you to explore the Hair Card, the Base Layer and the Break Away in the most simple way possible.

PROJECT TWO: SHORT HAIR

The second project you focus on is short hair... kinda like Nathan Drake in Uncharted. This is the hair style many people start with not realizing that it is actually quite complex.  The key is learning how to build Layering & Feathering.

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PROJECT THREE: BOB CUT

The third project creates a Bob Cut style where you'll learn how to build volume and movement in straighter hair without flat or dead areas. Estimated arrival is in early March.

PROJECT FOUR: LONG HAIR

In the fourth project you'll build long flowing hair. This project will call upon all the skill you've built in the three projects above... and you'll need them. We'll cover clumping, transperancy hacks, movement, and much more. Estimated arrival is in mid April.

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Master Real Time Hair Creation Today.

Enroll Today
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Jansen Turk

Jansen Turk recently finished up a 2 year stint working on CD Projekt Red's Cyberpunk 2077.  For now, he can't share with you any of the amazing work that he did there but promises you that you're going to love it!  Originally inspired by Uncharted to become a game artist the last two years at CD Projekt Red he's been living the dream and excited for everyone to see his work and the work of all the other amazing artists there.

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What Can You Accomplish With This Course?

Meet Sushan Manandhar. He is an artist in our Game Artist Bootcamp. He had early access to this course and was able to achieve something amazing!  Now it's your turn.

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Laying out the hair cards has always been a tideous process and people usually say it needs a lot of practice. Now, after this course I would rather say yes practice is a must but knowing the proper process for laying haircards on different hairstyles is the preliminary fact. Jansen's process for laying cards on various rows was very powerful.  His use of Transfer Maps for baking in Maya was also very helpful for getting me over my reliance on Arnold.

-Sushan Manandhar

Sushan Manandhar's Hair Card Process

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Mastery Is Not Magic... It's Process. Learn The Process Of The Masters..

At GAI, we believe the key to success is to learn the processes and the workflows that the professionals use and build them into our daily practice. 

Below is a high level overview of the process we explore in this course.

STEP ONE: CREATE THE HAIR CARD

 

STEP TWO: ASSIGN THE HAIR TEXTURE

 

STEP THREE: LAYOUT THE ROW

 

STEP FOUR: MIRROR THE HAIR CLUMPS

 

STEP FIVE: BREAK UP THE MID LINE

 

STEP SIX: ADD MORE LAYERS

 

STEP SEVEN: ADD "FINS" TO CREATE DEPTH

 

FINALLY, REVIEW IN MARMOSET TO TEST IT...

 

Master One Of The Most In Demand Skills In Character Arts.

In this course you'll create four empowering projects that will give you a new level of confidence in your work and your abilities.

I look forward to seeing you in the course!

-Ryan

Our Students Work At:


 

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