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WORKSHOP

Character Sculpting In ZBrush

Character Design, From start to finish 

  • Zbrush Fundamentals
  • Designing tips
  • Sculpting 
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What You’ll Learn


The course will go through the full process of learning the designing mindset for creating characters. Before you begin with the designing process, Ask yourself Who is this? Imagine attitude, Background, culture. You will learn many tips to make the designing process easier. 

By the end of the course, students will learn how to use the proper tools and resources to develop a character. They should also have gained knowledge on how to troubleshoot new problems or tasks.

This workshop on Designing In Zbrush will consist of six modules of pre-recorded lessons and live Q&A sessions. You’ll learn core procedural design skills and workflows and be part of a community of artists working to achieve next level quality in their work.

By the end of the workshop you'll:

  • Be more comfortable designing on the fly in Zbrush
  • Have created your own character 
  • Learn the intricacies of designing hair and base work 
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Sprints

1

What the course will cover

We will begin by covering what tools you will need for the course, Useing rough sketchs for poses 

2

Posing with attitude

For this week, We will be working on work form a parted out mesh, Looking at references and starting our design process. 

3

Outfit

We will begin masking to create parts, Booleaning out sections, Making floating parts, Alphas for texturing. 

4

Outfit 2

During this week, We will focus on completeing the outfit from last week, Useing color to lay out design elements, Choosing areas for smaller design focus.

5

Hair design

This week, we will focus on hair, Starting from a masked section, Adding details, Using move and snakehook brushes to shape.

6

Finale

By this point we have created our character in Zbrush, Learn how to make circular bevelled bases and finally add the last bit of details useing radial symmetry

About Samuel Greenwell

Samuel Greenwell has been working in the toy/collectibles industry for about 20 years. He's worked in most of the comic companies: DC, Marvel/Toybiz, Dark Horse, Diamond Select, Bowen Designs, and Blizzard. He started out sculpting traditionally with clay and wax, but now works almost exclusively in ZBursh. 

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 Instructor's Gallery

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Choose your enrollment option:

Paid in Full

$697.00
$498.00

One Time Payment 10% Off

  • 6 weeks of LIVE Q&A
  • Critiques of your work every week
  • Detailed technique walk throughs
  • Community access to Discord Server
  • Life time access to streams & downloadable videos.
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Payment Plan

$256/mo $183/mo

3 monthly payments

  • 6 weeks of LIVE Q&A
  • Critiques of your work every week
  • Detailed technique walk throughs
  • Community access to Discord Server
  • Life time access to streams & downloadable videos.
Join Waitlist

Character Sculpting in ZBrush

Join Waitlist
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