Apply Today
Apply Today

Introduction To Houdini FX & Redshift

  • Houdini Simulations
  • 3rd Party Rendering
  • Disintegration
  • Vellum
  • Dust & Debris
Apply Now

What You’ll Learn

This course will serve as an introduction to all things FX. Students will learn how to create all the man types of simulation effects commonly used in VFX. Students will build up all setups node by node, getting in-depth explanation for each one.

Students will also focus on creative problem solving, honing their artistic eye, and thinking like a VFX professional. They will learn how to use 3rd party renders, specifically Redshift,  which can be one of the more difficult aspects of being a FX artist. Learning how to render outside of Houdini is going to be an essential and important step towards preparing students for a career in FX. 

By the end of the workshop you'll:

  • Have developed an understanding of the various types of Houdini simulation effects
  • Have familiarity with 3rd party renderer, Redshift. 
  • Have the confidence and ability tackle future VFX projects
COURSE FORMAT:  Standard Live
 
LECTURE TYPE:  Live
 
FEEDBACK:  Live Interactive Open Group
 
DURATION:  9 weeks
 
ASSIGNMENTS:   Due each week. Expect to spend 10-20 hrs/wk viewing lectures, q&a, and time on assignments
 
MATERIALS:   Houdini 
 
SKILLS LEVEL:  Beginner to advanced
 
PREREQUISITES:  Preliminary knowledge of Houdini and SOP networks

The Class

 

Keith Kamholz

Keith Kamholz is a Lead FX Technical Director at DNEG, where he has been working for over 5 years. He's been working in FX for over 9 years, and he has previously worked at Industrial Light & Magic, Blue Sky Studios, Tippett Studio, and Framestore NY. He’s worked on more than 15 feature films, with credit highlights including Pacific Rim: Uprising, Venom, Jurassic World, Transformers: Age of Extinction, Captain America: The Winter Soldier, & Ice Age: Continental Drift.

When he isn't teaching or working on FX, he's focusing on his music as the producer and musician for Mechanical Vein. 

Placeholder Image

Sprints

Sprint 1

Introduction

Procedural modeling, procedural animation, height fields, instancing, basic VEX, and lighting/rendering

Sprint 2

Particles

Particle simulation, particle instancing/rendering, infection solvers, disintegration with Vellum grain simulation

Sprint 3

Vellum

Vellum deformable simulation (curves, cloth, soft body), and Vellum sculpting

Sprint 4

Destruction

Fracturing, RBD Simulation, & Debris

Sprint 5

Volumetric Simulation

Destruction dust & Explosion Shockwave

Sprint 6

Pyro

Explosions, Fire, Smoke

Sprint 7

Water

FLIP fluid simulation

Sprint 8

Final

White water simulation and finalizing FX

Schedule

Placeholder Image

August 29th, 2021

Placeholder Image

1x week / 8 weeks

Placeholder Image

Sunday
10:00 AM - 1:00 PM PST

Placeholder Image
Enroll

Choose your enrollment option:

Pay in Full

$798

One Time Payment

  • 8 weeks of LIVE Q&A
  • Critiques of your work every week
  • Detailed technique walk throughs
  • Community access to Discord
  • Life time access to streams & downloadable videos.
ENROLL

Payment Plan

$266

3 monthly payments

  • 8 weeks of LIVE Q&A
  • Critiques of your work every week
  • Detailed technique walk throughs
  • Community access to Discord
  • Life time access to streams & downloadable videos.
ENROLL

Start learning for free

Get weekly emails about cool resources we find online.

Placeholder Image