10 MODULES • ONLINE • ON DEMAND • SKILL-FOCUSED

Imaginative Sculpting

with Mariano Steiner

PURCHASE | $197

 

ON DEMAND, ONLINE SKILL-FOCUSED TRAINING FOR ARTISTS

Learn the art of figurative digital sculpting with one of today's leading artists, Mariano Steiner. Mariano has worked in the CG industry for over a decade. In this course he is going to take you behind the curtain and teach you how to develop your skills for production art but your creative capacity to develop concepts into amazingly realized art.

This Imaginative Sculpting course will consist of ten modules of pre-recorded demonstrations and reviews. You'll learn core sculpting skills and be part of a community of artists all working to achieve next level quality in their work.

Most importantly, you'll learn how to train your artistic eye and express something through your work, while creating a portfolio ready character that will impress.

WHAT YOU'LL LEARN:

In this course, students will create characters from scratch using ZSpheres and Manequinn. The course will cover anatomy blocking, muscle sculpting, establishing gesture, flow and dynamics, setting poses. The course will help students develop learning techniques to become better sculptors and will focus on skills that will directly impact their future work in games, movies, toys.

Skill Level:  Intermediate / Advanced

Course Format:  On Demand

Lecture Type:  Recorded video lectures

Assignment:  Per module

By the end of the course, you'll:

Know the importance of references and what to look for.

Know how to free your mind to sculpt anything from anything.

Have trained your artistic eye to develop your characters one element at a time.

Have sculpted and brought to life your own character.

CURRICULUM

Our Industry-Standard curriculum is built together with today's best artists to bring you the highest quality training possible. Achieve your dreams today.

WEEK 1

Intro
  • References and what to look for
  • Overview of exercises
  • Use ZSpheres to block body "armature"

WEEK 2

Anatomy 1.0
  • Full body anatomy
  • Block from ZSpheres
  • Basemesh
     
     

WEEK 3

Anatomy 1.2 Dissections
  • Lower body sculpture
  • Muscles
  • Drawing over photos exercise
     
 

WEEK 4

Anatomy 1.4 Dissections
  • Torso sculpture
  • Muscles
  • Drawing over photos exercise
     

WEEK 5

Anatomy 1.6 Dissections
  • Arms and hands sculpture
  • Muscles
  • Drawing over photos exercise

WEEK 6

Anatomy 1.8 Dissections
  • Head sculpture
  • Muscles
  • Drawing over photos exercise
     
 

WEEK 7

Anatomy 2.0
  • Full body sculpture in pose using Manequinn
  • Gesture, flow and dynamics
  • Set points of interest
     

WEEK 8

Find meaning
  • Sculpt head, hands and feet in pose
  • Bring expression and life
  • Sculpt anything from anything
     

WEEK 9 & 10

Capstone Project
  • Express something through your work
  • Find your "why", train your artistic eye, free your mind
  • Final thoughts and review
 

About your Mentor

Mariano Steiner

Mariano is a Senior Character Artist / Digital Sculptor working for the toys, games and cinematic industries.

With over 10 years of experience, he collaborated with companies like Rockstar Games, Crytek, McFarlane Toys, Prime1, Plastic Wax and many others.

 

 

 

 

 

A SAMPLE OF MARIANO STEINER'S WORK:

OUR ALUMNI HAVE BEEN HIRED BY

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