$1,200.00 USD

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Game Business Bootcamp with Ryan Manning

When? Mondays and Wednesdays at 10 AM PT (Pacific Time - Los Angeles), starting on August 10th, 2026

Turn Your Game Idea Into a Publisher-Ready Opportunity in 8 Weeks

The Game Business Bootcamp is built to help indie developers, aspiring studio founders, and game creators understand the business side of building a successful game.

Over 8 weeks, you’ll learn how to position your game in the market, define your audience, validate demand, create a realistic commercial strategy, and build a professional pitch deck that can stand on its own in conversations with publishers and investors.

This isn’t just theory. Every session is designed to help you actively build the strategy, positioning, and materials behind your own game project.

By the end of the bootcamp, you’ll walk away with a complete publisher- and investor-ready pitch deck built through live coaching, practical exercises, and industry-focused feedback.

This hands-on bootcamp is perfect for:

  • Indie game developers
  • Small studios
  • Game designers
  • Creative directors
  • Solo developers
  • Anyone preparing to pitch, fund, market, or launch a game

During the bootcamp, you will learn to...

  • Define your game’s audience, positioning, and commercial potential
  • Analyze comparable titles and identify market opportunities
  • Build a realistic monetization, production, and launch strategy
  • Avoid scope creep and plan a viable Commercial MVP
  • Create marketing and community-building plans that support growth
  • Develop a publisher- and investor-ready pitch deck

What’s included:

  • 16 live sessions over 8 weeks with Ryan Manning
  • All live session recordings, yours to keep
  • Weekly worksheets mapped to each deck slide
  • Private course Mighty Group
  • Finish with a complete 18-slide pitch deck
  • Certificate of completion
  • 15-day money-back guarantee

About Your Instructor, Ryan Manning

Ryan Manning helps developers bridge the gap between creative vision and commercial strategy. His approach focuses on helping game creators understand not just how to build games, but how to position, validate, market, and pitch them successfully.

Throughout the bootcamp, Ryan will guide students through the process of transforming their game ideas into commercially viable opportunities by focusing on audience fit, market positioning, production scope, business strategy, and publisher-ready communication.

Can’t make it to every live session?

No problem! All sessions are recorded and available for download for enrolled students.

Reserve your spot today and start building the strategy, positioning, and pitch behind your game.