Break into real-time VFX with James Sanders, Art Director at Intrepid Studios
When? Tuesdays and Thursdays at 8 AM PST (Pacific - Los Angeles), March 4th - May 29th, 2025.
There will be no class the week of March 17th.
Transform your career with the 12-week VFX Bootcamp
This bootcamp is designed to help aspiring real-time VFX artists confidently break into the game industry or advance their careers.
The carefully tailored curriculum equips you with the skills, knowledge, connections, and a portfolio-ready project to secure an entry-level position in real-time VFX or boost your earning potential within the industry.
Led by James Sanders, Art Director at Intrepid Studios, this program not only provides expert training but also a rare opportunity—James is currently hiring and actively seeking top talent. Stand out during the bootcamp, and you could be his next hire.
Whether you’re breaking into the field or seeking to enhance your career, this program offers hands-on training and expert guidance to help you succeed in the dynamic world of real-time visual effects.
During the bootcamp you will learn to...
- Master industry-standard workflows for real-time visual effects.
- Design and create impactful particle systems, shaders, and effects.
- Use tools like Unreal Engine and Niagara to build professional-quality VFX.
- Position yourself as a top candidate for entry-level roles as a VFX artist.
- Break into the game industry or advance your current career within games.
What you get with the bootcamp:
- 12 weeks of live sessions
- 24 live sessions in total
- 2 live 1+ hour sessions per week
- Private course Mighty group
- All live session recordings
- Full-time technical support
- Certificate of completion
- 15-day money back guarantee!
About Your Instructor, James Sanders
James Sanders is an industry veteran with over 20 years of experience and the Art Director at Intrepid Studios, where he helps shape the vision of groundbreaking projects.
His impressive career has spanned top studios like Sony Interactive, Bend Studio, and Gearbox Software. During this time, he has honed his craft across AAA games and iconic franchises. Some projects he has worked on include: Ashes of Creation, Borderlands series, Days Gone, Tiny Tina's Assault on Dragon Keep, and many more.
His mastery of visual storytelling and world-building has made him a sought-after expert in the field. In the VFX Bootcamp, James will use his wealth of experience and creative insight to help aspiring artists get a career in real-time VFX.
Can’t make it to all the lives? No problem! All live sessions will be recorded and available to those who enroll in the bootcamp.
Reserve your spot today and break into real-time VFX!