IGNITE 2020

STARTS Feb 1st  NUARY 14, 2020

STAY IN THE LOOP! - REGISTER...

We're adding new information and details every day!
Make sure to enter your Name and Email (below) to stay up to date on all the news.

 

AN ONLINE CONFERENCE
BRINGING TOGETHER 3 FORCES

RECRUITERS

TRAINERS

ARTISTS

TO TALK ABOUT THE BUSINESS OF...

• GETTING THE JOB • 
KEEPING THE JOB • 
• LOVING THE JOB • 

 

OUR GUESTS

Pablo Munoz Gomez

Based in Melbourne, Australia, Pablo Munoz is a Character and Concept Artist. He also runs ZBrushGuides.com and 3DConceptArtist.com.

Shane Olson

Since 1998, Shane Olson has worked on 15+ Titles, as Character Animator, Character Rigger, Character Modeler and Digital Sculptor. He loves creating Stylized Characters and runs 3DCharacterWorkshop.com.

Alex Beddows

Alex Beddows is Principal Artist at Live 5 Gaming. His podcast Game Dev Discussion focuses on long discussions with Industry veterans to understand their journeys with the goal to help others learn how to join the Games Industry.

Andrew Schlussel

VFX Artist Andrew Schlussel is Director of Global Talent Development at Framestore. He leads teams of educators in schools and production studios and also teaches for Academy of Art University.

Bob Plociennik

Digital Sculptor Bob Plociennik has more than 4 years of experience designing and producing 3D printed miniatures and about 10 years of sculpting experience.

Tom Lishman

With more than 7 years of sculpting and modeling experience, Tom Lishman is currently a Digital Sculptor at Steamforged Games, creators of Guildball, the Dark Souls board game and the Resident Evil 2 board game.

Chris Ebeling

Animator, Creative Director, Writer and Digital Artist Chris Ebeling has extensive experience in games and CG film development. He is co-founder of Virtually Human, a digital creative studio focusing on blockchain gaming.

Alvaro Ribeiro

Brazilian 3D Artist Alvaro Ribeiro primarily sculpts comic heros for 3D printing. During his 5 years of working in the Industry, he has worked for Prime1 Studio, XM Studios and Tsume Art.

TRAINERS

Pablo Munoz Gomez

Based in Melbourne, Australia, Pablo Munoz is a Character and Concept Artist. He also runs ZBrushGuides.com and 3DConceptArtist.com.

Shane Olson

Since 1998, Shane Olson has worked on 15+ Titles, as Character Animator, Character Rigger, Character Modeler and Digital Sculptor. He loves creating Stylized Characters and runs 3DCharacterWorkshop.com.

Alex Beddows

Alex Beddows is Principal Artist at Live 5 Gaming. His podcast Game Dev Discussion focuses on long discussions with Industry veterans to understand their journeys with the goal to help others learn how to join the Games Industry.

Andrew Schlussel

VFX Artist Andrew Schlussel is Director of Global Talent Development at Framestore. He leads teams of educators in schools and production studios and also teaches for Academy of Art University.

Bob Plociennik

Digital Sculptor Bob Plociennik has more than 4 years of experience designing and producing 3D printed miniatures and about 10 years of sculpting experience.

Tom Lishman

With more than 7 years of sculpting and modeling experience, Tom Lishman is currently a Digital Sculptor at Steamforged Games, creators of Guildball, the Dark Souls board game and the Resident Evil 2 board game.

Chris Ebeling

Animator, Creative Director, Writer and Digital Artist Chris Ebeling has extensive experience in games and CG film development. He is co-founder of Virtually Human, a digital creative studio focusing on blockchain gaming.

Alvaro Ribeiro

Brazilian 3D Artist Alvaro Ribeiro primarily sculpts comic heros for 3D printing. During his 5 years of working in the Industry, he has worked for Prime1 Studio, XM Studios and Tsume Art.

RECRUITERS

Pablo Munoz Gomez

Based in Melbourne, Australia, Pablo Munoz is a Character and Concept Artist. He also runs ZBrushGuides.com and 3DConceptArtist.com.

Shane Olson

Since 1998, Shane Olson has worked on 15+ Titles, as Character Animator, Character Rigger, Character Modeler and Digital Sculptor. He loves creating Stylized Characters and runs 3DCharacterWorkshop.com.

Alex Beddows

Alex Beddows is Principal Artist at Live 5 Gaming. His podcast Game Dev Discussion focuses on long discussions with Industry veterans to understand their journeys with the goal to help others learn how to join the Games Industry.

Andrew Schlussel

VFX Artist Andrew Schlussel is Director of Global Talent Development at Framestore. He leads teams of educators in schools and production studios and also teaches for Academy of Art University.

Bob Plociennik

Digital Sculptor Bob Plociennik has more than 4 years of experience designing and producing 3D printed miniatures and about 10 years of sculpting experience.

Tom Lishman

With more than 7 years of sculpting and modeling experience, Tom Lishman is currently a Digital Sculptor at Steamforged Games, creators of Guildball, the Dark Souls board game and the Resident Evil 2 board game.

Chris Ebeling

Animator, Creative Director, Writer and Digital Artist Chris Ebeling has extensive experience in games and CG film development. He is co-founder of Virtually Human, a digital creative studio focusing on blockchain gaming.

Alvaro Ribeiro

Brazilian 3D Artist Alvaro Ribeiro primarily sculpts comic heros for 3D printing. During his 5 years of working in the Industry, he has worked for Prime1 Studio, XM Studios and Tsume Art.

COMING SOON!

Mark your calendars.
IGNITE 2020 starts January 14th, 2020.

00

DAYS

00

HOURS

00

MINS

00

SECS
 
 

STAY IN THE LOOP! - REGISTER...

We're adding new information and details every day!
Make sure to enter your Name and Email (below) to stay up to date on all the news.

Close

50% Complete

Two Step

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.