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Learn Vegetation for Games

Learn How To Create Your Own Vegetations Or Start Your Path To Becoming A Vegetation Artist!

Vegetation is one of the most sought after careers in the game and film industries and is a huge value add to Environment Artists looking to get started.  

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What You’ll Learn

This course will take you through the entire vegetation pipeline, using Blender and Unreal. Students will be constructing a tree from start to finish. Pushing the potential and your own ability to pay attention to nuances and the specific elements are what will help your portfolio stand out.

By the end of the course, students will have a deep understanding of the vegetation in real time process. They will have also gained knowledge on how to troubleshoot new problems or tasks.

Students will also learn about the performance constraints they might run into in a real production pipeline. 

By the end of the workshop you'll:

  • Have developed your own tree and vegetation
  • Have an understanding of the vegetation pipeline
  • Understand how to properly use shaders in Unreal Engine
  • Have the confidence and ability to create your own unique vegetations

Course Info

MATERIALS:   Blender and Unreal Engine
SKILLS LEVEL:   Beginner to Intermediate 

Class Format Options 

Choose between our Live Mentor course format and our On Demand course format

Live Mentor

FEEDBACK:  Live Interactive Open Group
START DATE:  October 20th, 2021
LIVE SESSIONS: Wednesdays, 12:00 pm CDT
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On Demand 

Learn at your own pace
COURSE DELIVERY: Access all course content at once
DURATION:  Complete at your own pace
START DATE:  Anytime
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What You're Getting Inside Vegetation and Plants for Games Course:

Vegetation and Plants for Games is a, Step-by-Step Course that walks you through creating vegetation for your portfolio!

 WEEK 1 

Vegetation Intro

140 minutes

Chico will showcase how to use photogrammetry data in a vegetation pipeline. The students will be able to use the data provided, use their own data (if they have it) or grab a scan from for example megascans.


Japanese Crab Blockout

 135 minutes

In this sprint, Chico demonstrates how to blockout the canopy, he will also be going over how to paint a canopy blockout in photoshop and use it to create our initial canopy clusters. Using these clusters to get the canopy blockout in.



Shaders In Unreal

107 minutes

In this sprint, Chico will begin creating the shaders for the tree. Bringing in his current models in unreal. Demonstrates all the different processes.

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WEEK 4-5

Highpoly Canopy

72 minutes

In this sprint, Chico will be going over the most important elements for the highpoly model. He will start creating the files needed for the highpoly, developing a sheet that will be used to create the highpoly elements.


Completing The Canopy

148 minutes

In this sprint, Chico will be finishing the canopy, lilac, and the tree. 

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WEEK 7-10 

Create A Portfolio Ready Vegetation

142 minutes

In the next few sprints, Chico will mentor his students to develop there very own portolio ready vegeation. From start to finish.

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Chico Spans

Chico Spans is a Vegetation Artist currently working at Ubisoft Massive Entertainment, in the past he has contributed to titles such as PlayerUnknown’s Battlegrounds and Forza Horizon 4.

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Learn How To Create Your Vegetation In The Industry Leading Software, Unreal Engine!

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Choose your enrollment option:

Option 1: Live Mentor

Receive live sessions and personalized feedback from course instructor Chico Spans.

One Time Payment


  • 10 weekly live sessions 
  • Feedback of your work every week
  • Detailed technique walk throughs
  • Group Discord channel
  • Life time access to streams & downloadable videos
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Payment Plan


  • 10 weekly live sessions 
  • Feedback of your work every week
  • Detailed technique walk throughs
  • Group Discord channel
  • Life time access to streams & downloadable videos
Join Waitlist

Option 2: On Demand

With our On Demand course format you will have access to all the lesson videos in this course to watch and complete at your own pace. 

The On Demand course does not include any interaction with the course instructor. 

One Time Payment


  • 6 modules
  • Detailed technique walk throughs
  • Community access to Discord
  • Life time access to streams & downloadable videos
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Dive Into Tech Artistry With Us Today!

Learn Vegetation and Plants in Unreal Engine

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